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Steins;Gate 0 (Switch) review

All too often, sequalization is motivated by money rather than any earnest attempt at artistic expression. Perhaps that seems like an excessively cynical perspective, but I’ve seen far too many follow-ups that either offer only ...

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Jamestown+ (Switch) review

History Class on Mild Hallucinogens Chances are, you might have heard of Sir Walter Raleigh’s attempts to colonize America. After getting caught secretly marrying one of Queen Elizabeth’s ladies-in-waiting, Raleigh hoped to make amends with ...

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Riverbond review

Not Just a Chip Off the Old Block With vibrant visuals built with voxel technology, Riverbond could be mistaken for yet another Minecraft clone. But developer Cococucumber isn’t interested in subjecting players to another derivative ...

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Ski Jumping Pro VR review

Video games have a multitude of positive attributes, but one of the medium’s best traits is the simulation of ability. In real life, I didn’t have the training, talent, or dedication to be anything more ...

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Lost Ember review

Whether it’s the verdant jungles of Crysis, moss poking through the pebbled shores of Dear Ester’s Hebridean islands, or the snow-shrouded pines in The Long Dark, games routinely provide fascinating recreations of flora. With the ...

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Black Future ’88 review

Time limits are quite common in games. But when Black Future ’88 provides you with a scant eighteen minutes to scale up its procedurally generated tower and exterminate its architect, you’ll undoubtedly feel an upwelling ...

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Sparklite review

Indie developers have learned that layering roguelike elements into gameplay modeled after the classics can yield remarkable results. 20XX’s injection of procedurally generated stages separated the title from a crowd of more straightforward Mega Man ...

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Incredible Mandy review

Putting the word “Incredible” in the title of your game kindles lofty expectations. With the release of Incredible Mandy for the Nintendo Switch, Tianjin-based Dotoyou Games almost makes good on that pledge, at least during ...

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