The shoot ‘em up is one of the foundation genres of gaming, pitting a solitary ship against a legion of enemies. Bolstered by classic titles such as Space Invaders, Galaga, Gradius, 1942, and R-Type, early ...Read More »
The shoot ‘em up is one of the foundation genres of gaming, pitting a ...
With a trio of main iterations and multitude of expansions across a si...
Occasionally, the stories behind game development are as interesting a...
Media sequels can fall victim to their own version of middle-child syn...
Critics and players often advocate for creative autonomy, a climate wh...
Occasionally, April Fool’s gags become reality. Famously, that was the case with Street Fighter II’s Sheng Long. Originally a mistranslation of in-game text, Electronic Gaming Monthly tricked readers into thinking it was an actual, unlockable ...Read More »
Whether it’s the searing guitar licks that accompany a boss battle in Bloodstained: Ritual of the Night or the rhythms of an underground Hyrulian club in Cadence of Hyrule: Crypt of the NecroDancer Featuring the ...Read More »
Game adaptations of Conan The Barbarian have often struggled. The character’s first interactive outing, 1984’s Conan: Hall of Volta, was an eleventh-hour adaption. Launching alongside the theatrical release of the film, Conan the Destroyer, it ...Read More »
With a trio of main iterations and multitude of expansions across a sixteen-year history, the SpellForce franchise has a robust legacy. But despite a bountiful number of outings, the real-time strategy/role-playing hybrid hasn’t truly garnered ...Read More »
Combining frilly, goth witches and scaly creatures, Dragon Star Varnir arrives on PlaySation 4, while Octopath Traveler makes a trek on PC. Fortunately, these are just two of the highlights of this week’s new releases ...Read More »
Occasionally, the stories behind game development are as interesting as the stories told by games. That’s likely the case for HORGIHUGH, a shooter created by Sasaki “PiXEL” Hide. Described as a “modern retro” title, HORGIHUGH’s ...Read More »
Media sequels can fall victim to their own version of middle-child syndrome. Whereas inaugural efforts revel in world-building as well as character backstory, and concluding episodes are elevated by contributing a sense of closure, middle ...Read More »
Critics and players often advocate for creative autonomy, a climate where developers can craft games with a minimal amount of audience involvement. Inversely, attentively listening to an enthusiastic fanbase can often reveal issues that studios ...Read More »
Save for Garfield, Heathcliff, and possibly Sonic’s friend Big, the presence of cats habitually elevates games. From Aqua Kitty UDX’s lead, Okami’s Kabegami, Gravity Rush’s Dusty, and The Elder Scroll’s Khajiits, felines don’t just contribute ...Read More »