Sony

PSP, PS3, Vita, PS4

The Little Acre review

The release of 1983’s Dragon’s Lair validated the game industry’s infatuation with Hollywood animation. The title, as well as 1984’s Space Ace, demonstrated that coin ops weren’t limited to pint-sized, pixelated, protagonists. Instead, both games ...

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Bethesda Pinball review

Over the past few years, Zen Studios has been converting entertainment properties into pinball form, with works like Star Wars,  South Park, and Aliens all getting their own steel-orbed interpretations. But before adapting films and ...

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Shantae: Half-Genie Hero review

Not long ago, Kickstarter seemed like a harbinger of hope, shifting funding from the grip of corporations to the desires of consumers. But when a succession of prominent projects failed to meet expectations, the method ...

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Bard’s Gold review

Rogue’s gameplay mechanics were far more influential that anyone would have expected.  When the Unix based diversion was loaded onto the servers at UC Santa Cruz and UC Berkeley, a constituency of students became captivated, ...

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Demetrios – The Big Cynical Adventure review

Point-and-click games frequently reveal a schism that’s difficult to ignore. Protagonists are habitually depicted as dashing, intelligent, social charmers- an amalgam of attributes that makes them uniquely qualified to solve a succession of puzzles and ...

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Super Dungeon Bros review

One of the qualities that makes video game distinctive is their iterative nature. Quite often, developers unabashedly draw from successful titles, offering just enough digression to hold off the lawyers. Such is the case with ...

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Killing Floor 2 review

Some say the key to success is specialization. With the release of Killing Floor 2, developer Tripwire Interactive seems committed to that prudent adage. When the Roswell, Georgia-based studio released the original Killing Floor mod ...

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Root Letter review

In Japan, the expression seichi junrei (literally translated as ‘holy pilgrimage’), is becoming increasingly prevalent. Referring to the visitation of prominent locations across manga, anime, games, and visual novels, the term speaks just as much ...

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