It is often said that boxing is a dying sport. The popularity of Ultimate Fighting Championship, and mixed martial arts in-general, is on the rise, whereas boxing disappears from most people’s radars for months on-end, ...
Read More »KickBeat Review: Everybody was Kung Fu Fighting
What is the concept? Following a particularly prolific period, franchises like Guitar Hero and Rock Band are taking brief hiatuses, granting an opportunity for smaller developers to enter the rhythm game genre. Budapest-based Zen Studios, ...
Read More »Rayman Legends Review: Limbless Potential
When the original Rayman was released in 1995, the title defied convention. The game’s sprite-based, hop-and-bop action diverged from the three-dimensional fighters, shooters, and racers which dominated the PlayStation’s launch library. Nearly two decades later, ...
Read More »Superfrog HD Review: To Amphibian and Beyond
Robert’s Take: Although globalization has created a near-universal experience for gamers in the Western world, this wasn’t always the case. Mention the video game crash of the early eighties to a British thirty-something and you’re ...
Read More »Dragon’s Crown Review
During the heyday of the coin-op era, the brawler enjoyed an extended period of quarter-gorging success. The reason for the genre’s popularity was clear: titles like Double Dragon, Final Fight, and Bad Dudes articulated the ...
Read More »Muramasa Rebirth Review
Last year, the Smithsonian American Art Museum’s Art of Video Games exhibit demonstrated the evolution of our industry- showcasing eighty titles across a variety of hardware platforms. While the Nintendo Wii was represented by visual ...
Read More »Real Boxing Q&A: Stepping into the Ring with Vivid Games
Already a critical and commercial success for iPhone and Android devices, Vivid Games’ Real Boxing is bringing its Unreal Engine 3-powered pugnaciousness onto another portable device: The PlayStation Vita. We spoke to the game’s creator ...
Read More »Class of Heroes 2 Review
Long before Atlus and NIS America spoiled stateside gamers with sumptuous special edition packages, Working Designs established precedent. Take, for instance Lunar: Silver Star Story Complete for the PlayStation, which offered an unprecedented bundle of ...
Read More »Guilty Gear XX Accent Core Plus R Review
It was just a little over a month ago that Tech-Gaming’s number one reviewing tag team reunited to critique the Xbox LIVE and PSN release of Guilty Gear XX: Accent Core Plus. In that review, ...
Read More »Soul Sacrifice Review
Serendipitously, the gameplay of the SCEA-published Soul Sacrifice can be read as a metaphor for the PS Vita. Mirroring the processing capabilities and sumptuous output of the portable’s OLED screen, the prospect of brandishing tremendous ...
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