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Asura’s Wrath Review

Although computer-generated imagery is ubiquitous in contemporary film, its usage is typically rooted in reality rather than the fantastical. With harpists which hurled deadly projectiles out of their malevolent musical instruments and a character capable ...

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Lumines: Electronic Symphony Review

Although industry marketing reps periodically throw around the word “synergy” when discussing their products, a scant number of developers actually make good on the term. One studio that has reliably delivered on the declaration is ...

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BlazBlue Continuum Shift Extend Review

Typically, launch titles fall into two categories: simplistic diversions which scarcely surpass the definition of a tech demo, as well as quick and dirty ports of pre-existing titles. After being adapted for a variety of ...

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Shank 2 Review

What is the concept? 2010’s Shank injected the fusty 2D brawler with much-needed dose of adrenaline, resulting in a wonderfully hyperkinetic and impishly violent game. For the sequel, the developers at Klei Entertainment knew not ...

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Soulcalibur V Review

Like nearly all fighting franchises, the Soul series has had its share of missteps. From Soulcalibur III’s clunky engine to the awkward inclusion of Star Wars characters in IV, the Project Soul team is certainly ...

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Final Fantasy XIII-2 Review

For fans of interactive adventures, the concept is ubiquitous: a stalwart band of protagonists unites to save the world from an imminent extinction. Beyond serving as Final Fantasy XIII-2’s broad impetus, this familiar fable also ...

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Puddle Review

What is the concept? Recalling the amorphous matter-maneuvering stages of 2006’s Loco Roco as well as 2010’s Fluidity, Puddle’s angle is that you don’t have direct control over the game’s liquescent substances. Instead, the triggers ...

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Kingdoms of Amalur: Reckoning Preview

As an open world, high-fantasy adventure, the release of Kingdoms of Amalur: Reckoning is certain to draw comparisons to The Elder Scrolls V: Skyrim. After all, it’s been less than two months since Bethesda published ...

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