Author Archives: Robert Allen

Since being a toddler, Robert Allen has been immersed in video games, anime, and tokusatsu. Currently, his days are spent teaching at two southern California colleges. But his evenings and weekends are filled with STGs, RPGs, and action titles and well at writing for Tech-Gaming since 2007.

BlazBlue: Central Fiction review

When a prospective opponent would interrupt a Street Fighter II match, the game enthusiastically proclaimed, “Here comes a new challenger”. Although the seminal title helped establish fighting game doctrine, competition transcended the crowds of pugnacious ...

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Creepy Castle review

While older consoles regularly receive commemoration, eight-bit computers don’t always get the recognition they deserve. Owning a Commodore or Atari personal computer during the Eighties permitted owners to peek into the future- revealing several qualities ...

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Valkyrie Drive: Bhikkhuni review

Despite apathy from its manufacturer and a constrained retail presence, the PS Vita endures. While other platforms might have gone gently into that good night, Sony’s portable continues to have a remarkably passionate following. At ...

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Yomawari: Night Alone review

While there’s a universality to horror, there’s also a district cultural component as well. After visiting a obake yashiki (or ‘ghost house’) in Japan, known as the Daiba Haunted School, I quickly realized that fright ...

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Sakura Nova review

Whether it’s Shin Megami Tensei: Persona 4’s Social Links or Hyperdimension Neptunia’s Link Rank system, representations of camaraderie are common in gaming. With the release of Winged Cloud’s Sakura Nova, these interpersonal bonds become the ...

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DoDonPachi Resurrection review

Gaming’s early era was dominated by the shooter. It was a time when pioneering titles like Space Invaders and Galaga didn’t just establish the tenets of the genre, but they helped catapult the entire medium ...

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