Tag Archives: Third-Person Shooter

Ghost Recon: Future Soldier Review

Over its decade long legacy, the Ghost Recon franchise has endured a succession of substantial changes. Once a taut, tactics-heavy simulation tasking players with managing multiple teams across vast battlefields, more recent entries in the ...

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Starhawk Review

Track the trajectory of most console-based, competitive shooters and you’ll discover more evolution than revolution. Mercifully, that’s not the case with LightBox Interactive’s Starhawk. Although born from the fundamental design philosophies which propelled Warhawk past ...

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Yakuza: Dead Souls Review

In contemporary fiction, few things can slow the relentless pandemic of a zombie takeover, where lifeless hordes routinely proliferate in exponential numbers. Similarly, the undead have overrun gaming; shambling their way into the shooter, survival ...

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Unit 13 Review

Save for the fiddly segments found in Uncharted: Golden Abyss, Vita owners aching to exercise their trigger finger have been out of luck. Mercifully, solace has been supply-dropped into stores with the release of Unit ...

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Alan Wake’s American Nightmare Review

What is the concept? Although 2010’s Alan Wake received praise from critics and consumers alike, initial sales proved to be sluggish. Fortunately, an aggressive price drop and the inclusion of the game (via digital voucher) ...

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Remembering Ranger X

Before I came across a cartridge-only copy of Ranger X for the Sega Genesis while out shopping one day, I was completed unaware of the game’s existence. This, I had no idea what the game ...

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The Eternal Pit- Kid Icarus: Uprising Preview

As quarter-century old NES memories gradually give way to contemporary experiences, Pit’s adventures endure. Maybe it was Kid Icarus’ remarkable mixture of platforming punctuated by a shooter stage, or possibly because the title challenged gaming ...

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Resident Evil: The Mercenaries 3D Review

For years, the Resident Evil franchise seemed content to remain in the refuge of the survival horror genre. Sensing stagnancy (and circumventing a contractual obligation with Nintendo for numbered series entries), Capcom began taking its ...

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