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Superbeat: Xonic review
Years ago, rhythm games infiltrated arcades and living rooms, where titles like Guitar Freaks, Taiko: Drum Master, Dance Dance Revolution,…
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RIVE: Ultimate Edition review
Typically, a developer’s final project is an imprudent mess, if not an outright disaster. From Ion Storm’s Daikatana, Maxis’ SimCity…
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The Mummy Demastered review
Not long ago, games based on film properties were routinely awful. Defunct publishers like THQ, LJN, Acclaim, and Ocean Software…
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Nights of Azure 2: Bride of the New Moon review
Having developed the acclaimed Atelier, Ar Tonelico, and Ciel Nosurge series, Nagano-based Gust seemed to find contentment in the creation…
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Touhou Kobuto V: Burst Battle review
Pugnaciousness doesn’t have to rooted in quarter-circles and z-motions. While the finger gymnastics required by the Street Fighter, Guilty Gear…
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Phantom Trigger review
Ambiguity is becoming increasing rare in modern games. All too often, our recreations leave little room for even an iota…
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Namco Museum review
During the 1980s and 90s, if you stepped into an arcade, there was a very good chance of finding a…
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Fate/EXTELLA: The Umbral Star review
For years, musou games were mocked by critics and consumers alike. Both groups viewed franchises like Dynasty Warriors and Samurai Warriors as repetitive, tedious treks, where…
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Mr Shifty review
Gaming often progresses through diminutive steps. In 1978, Taito’s Space Invaders’ antagonists tenaciously marched across monochromatic screens. But a year…
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Snake Pass review
Save for Rare’s Snake Rattle ‘n’ Roll and the eponymous diversion that was built into many mid-2000-era mobile phones, snakes…
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