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Hammerwatch (Switch) review
1985’s Gauntlet is often remembered for its in-game narration, where a Texas Instruments speech synthesizer would state the condition of…
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Party Planet review
A developer once offered a bit of insight into his design philosophy: “Games are a complex system of parts that…
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Vostok Inc. review
The ‘clicker’ genre is poised to create a love/hate relationship with players. Undeniably, there’s fulfilment in the continuous accumulation of…
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Caveman Warriors review
While players might associate platforming games with plumbers and hedgehogs, the genre has a disproportionate number of entries that take…
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Superbeat: Xonic review
Years ago, rhythm games infiltrated arcades and living rooms, where titles like Guitar Freaks, Taiko: Drum Master, Dance Dance Revolution,…
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RIVE: Ultimate Edition review
Typically, a developer’s final project is an imprudent mess, if not an outright disaster. From Ion Storm’s Daikatana, Maxis’ SimCity…
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The Mummy Demastered review
Not long ago, games based on film properties were routinely awful. Defunct publishers like THQ, LJN, Acclaim, and Ocean Software…
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Nights of Azure 2: Bride of the New Moon review
Having developed the acclaimed Atelier, Ar Tonelico, and Ciel Nosurge series, Nagano-based Gust seemed to find contentment in the creation…
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Touhou Kobuto V: Burst Battle review
Pugnaciousness doesn’t have to rooted in quarter-circles and z-motions. While the finger gymnastics required by the Street Fighter, Guilty Gear…
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Phantom Trigger review
Ambiguity is becoming increasing rare in modern games. All too often, our recreations leave little room for even an iota…
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