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Hyperdimension Neptunia Re;Birth 2: Sisters Generation

Most game franchises don’t achieve immediate, unreserved success. Instead, properties are conscientiously cultivated, with each subsequent iteration demonstrating an interchange between developers and fans. Case in point: when Hyperdimension Neptunia emerged stateside in 2011, the ...

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Sproggiwood review

Over the last decade, indie developers have become increasingly enraptured by the Rogue-like. From turn-based descendants like Paper Dungeons and Quest of Dungeons or action-driven variants like Full Mojo Rampage or The Weaponographist, Rogue’s procedurally-generated ...

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Guilty Gear XX Accent Core Plus R review

Mastering the intricacies of a complex combo system is one of the definitive ambitions of any fighting game aficionado. But for developers, balance is the Holy Grail, with studios often chasing after a meticulously tweaked ...

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Swords & Soldiers II review

Typically, the industry employs an additive approach, with developers layering new gameplay mechanics onto pre-existing genres. But with the release of Sword & Soldiers II for the Nintendo Wii, Dutch developer Ronimo Games pares down ...

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A-Train 3D: City Simulator review

Much of the world uses watches and clocks to anticipate the appearance of a train. But in Japan, the railway system operates with such precision that timepieces can be set by the arrival of its ...

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Toren review

Modern hardware has the ability to render fantastical worlds. Yet, all too often that power is used to generate homogenous battlefields, dungeons, and cityscapes. Fortunately, that’s not the case with Toren, the inaugural effort from ...

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