Author Archives: Robert Allen

Since being a toddler, Robert Allen has been immersed in video games, anime, and tokusatsu. Currently, his days are spent teaching at two southern California colleges. But his evenings and weekends are filled with STGs, RPGs, and action titles and well at writing for Tech-Gaming since 2007.

Dying Light review

Robert’s take: After infiltrating a quarantine zone to uncover the cause of a pestilent outbreak, protagonist Kyle Crane demonstrates a dexterous command of parkour while traversing the region. From scampering across lofty, patchwork rooftops to ...

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Brandish: The Dark Revenant review

Although the PSP might have lost the sales battle to the Nintendo DS, Sony’s prodigious PlayStation Portable prevailed in the niche war, hosting dozens of delightfully quirky titles during its decade-long prime. From Kenka Bancho: ...

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Hyperdimension Neptunia Re;Birth 2: Sisters Generation

Most game franchises don’t achieve immediate, unreserved success. Instead, properties are conscientiously cultivated, with each subsequent iteration demonstrating a conciliation between developers and fans. Case in point: when Hyperdimension Neptunia emerged stateside in 2011, the ...

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HuniePop review

One of the ironies of dating sims is that they rarely simulate the complexities of courtship. Routinely, players study the specifics of a potential partner’s personality, before they make decisions based on an anticipated outcome. ...

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New Game Releases: January 22nd-28th, 2014

From Manuel “Manny” Calavera’s  enhanced voyage to the Ninth Underworld in Grim Fandango Remastered, Little Mac’s Wii U homecoming in Punch-Out!!, Riptide GP2’s exodus onto the Xbox One, and the CPU Candidates pilgrimage onto PS ...

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Alphadia Genesis review

If the role-playing output of Square-Enix, Atlus is akin to blockbuster theatrical films, then Kemco’s titles are the direct-to-video offerings of the interactive world. You don’t pick up one expecting dazzling CG-fueled cinematics, technical innovation, ...

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