Tag Archives: Dungeon Crawler

Q&A with MeiQ’s Tomoki Tauchi

Between acclaimed franchises such as Hyperdimension Neptunia, Fairy Fencer F, and Mugen Souls, Shibuya-based Compile Heart has cultivated a legion of global fans. Not content to rest on their laurels, the studio has spawned an ...

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Ray Gigant PC review

Unlike some studios who fluidly shift among genres, Hachiōji, Tokyo-based Experience Inc. has focused solely on dungeon crawlers ever since the inaugural release of 2009’s Generation Xth: Code Realize. Before that, a significant portion of ...

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Stranger of Sword City review

With opposing trajectories and estranged timetables, Wizardry never got to make the acquaintance of its overseas-residing brethren. While Sir-Tech’s franchise helped to translate table-top tenets into computer role-playing game principal, its reign did not last ...

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Ray Gigant review

In Outliers, author Malcolm Gladwell popularized the 10,000 Hour Rule, which suggests that expertise emerges from “determined practice”- a system that continually pushes a skill set as much as possible. Gladwell’s attributes the success of ...

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Guild of Dungeoneering review

Casual titles are something of a divisive topic for the general gaming audience. While some appreciate this genre’s accessible difficulty and low entry level, others feel it’s an ultimately unfulfilling endeavor with too much handholding. ...

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The Awakened Fate Ultimatum review

In 2010, NIS America published Z.H.P. Unlosing Ranger VS Darkdeath Evilman, a game that was every bit as eclectic as it name suggested. With Rogue-like mechanics and a storyline teeming with references to classic tokusatsu, ...

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