Author Archives: Robert Allen

Since being a toddler, Robert Allen has been immersed in video games, anime, and tokusatsu. Currently, his days are spent teaching at two southern California colleges. But his evenings and weekends are filled with STGs, RPGs, and action titles and well at writing for Tech-Gaming since 2007.

E3 Day One: Twin Tales and Avian Otome

One of the distressing deficiencies of the E3 pressers was the complete lack of Japanese role-playing games. Fortunately, a visit to the Namco-Bandai meeting room helped to cure this shortcoming. After viewing Dragon Ball Xenoverse, ...

Read More »

1001 Spikes Review

While online gaming forums might be fueled by contention, there’s one premise that almost all players maintain: our games have become dramatically easier over the years. Whereas failure could once be measured by the rapid ...

Read More »

Practice Swings with The Golf Club

As the world’s most prolific golf franchise, Electronic Art’s PGA Tour series has gone through a number of noteworthy phases. The franchise’s inaugural entry, 1990’s PGA Tour Golf, strove to simulate the sport by not ...

Read More »

Monster Monpiece Review

Periodically, it seems developers enjoy putting players in embarrassing situations. From Feel the Magic: XY/XX’s simulated CPR, which prompted gamers to blow into their DS microphones to No More Heroes’ beam katana recharges that forced ...

Read More »

Wolfenstein: The New Order Review

Not long ago, the shooter genre teemed with technological innovation. Although Halo 2 didn’t invent the concept of regenerating health (credit can be given to the 1984 JRPG Hydlide or inaugural deathmatch title MIDI Maze/Faceball ...

Read More »