Author Archives: Robert Allen

Since being a toddler, Robert Allen has been immersed in video games, anime, and tokusatsu. Currently, his days are spent teaching at two southern California colleges. But his evenings and weekends are filled with STGs, RPGs, and action titles and well at writing for Tech-Gaming since 2007.

New Game Releases: February 18th-24th, 2016

From a coquettish witch who defeats foes via an elegant ballet of brutal batterings to Ryu Hayabusa’s ever-agile navigational abilities, nimble protagonists prove plentiful this week. But beyond the single-disk addition of Bayonetta 2 and ...

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Alphadia review

What is the concept? Role-playing video games started as simple affairs, with titles attempting to emulate table-top experiences. But naturally, the genre evolved, and electronic interpretations steadily integrated a bevy of now-conventional mechanics. From elaborate ...

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No One But You review

2015 was the year the visual novel reached a tipping point in the West. Thanks to the efforts of publishers like Aksys Games, Idea Factory International, MangaGamer, and Sekai Project, the medium has finally fostered ...

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Arslan: The Warriors of Legend review

For years, Omega Force’s output was the punching bag on the industry, disparaged for having simplistic and derivative gameplay. But gradually, the Ashikaga-based studio molded their musou franchises into respectable hack-and-slash games that managed to ...

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Podcast 15-2: Invisible Cowboys

For episode 15-2 of the Tech-Gaming Podcast, we assemble into Indie Outlook form to tackle a quartet of tower defense, speedrun, run-and-gun, and brawling gems. Besides giving away three copies of Poncho for the PlayStation ...

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Shooting Stars review

Shooting Stars makes me feel like a 90 year-old who has ventured onto the internet for the first time. The game’s pixelated visuals do a convincing job of mimicking the decline of visual acuity. The ...

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