Here at Tech-Gaming, we purchased two of the early gaming chairs that appeared on the shelves at local retailers a few years ago. Although those chairs were light and relatively inexpensive, they were also small and uncomfortable during marathon gaming stretches. Those ‘Game Rockers’ looked and felt as if they were made for children; surely adult gamers deserved better.
As gaming has overrun America’s dens and bedrooms, requiring its own dedicated space with Surround Sound systems and HDTV; players are in need of furniture to maximize the experience. That’s the impetus behind Boomchair, a line of chairs elegant enough to complement a gameroom without being excessively costly.
The Boomchair Shark gets its aquatic moniker from its hammerhead-like appearance when viewed from a low angle. The chair is black, sleek, and contains nary a right angle. The chair wouldn’t seem out of place in an import tuner, with its minimalistic styling. Upon unpacking the unit, we noticed the dedication to craftsmanship- joints of the fabric were clean with no traces of stray threads. The overall construction build felt solid- we expect our model to offer a place to rest our rears for years to come. The fabric itself is a thick, dense synthetic that was impervious to spills- water beaded off the surface.
Yes, it has vibration, but it won’t make you levitate as shown here. Sorry.
Once we connected the included AC adapter, and unpacked the RCA cords (with included miniplug) we were ready to test the sound capabilities of the chair. The Shark has four speakers: two 3 inch mid-highs, and two 4 inch subwoofers. While the chair’s sound quality was clear and distortion free, don’t expect truly powerful output. The Shark seemed to teeter on the edge of loudness, never verging on obnoxiousness. We found the chair to work best in combination with another powerful sound system.
While the loudness wasn’t deafening, those seeking powerful vibrating feedback won’t be disappointed. The chair includes a vibration function, that thankfully, allows users to adjust the strength of the feedback, or turn it off altogether. Vibration is tied to the lower end of the sonic spectrum- low bass sounds will trigger a tingling back message. A bit of care was applied in selecting the knobs used adjust the volume, balance and vibration; they had a bit of weight and don’t feel like the flimsy potentiometers common in many game chair controls.
For average sized games under six feet, the chair should be perfectly sized. However, for the larger gamer (I’m six foot-five), the neck rest doesn’t elevate to functional levels. However, even without the head cushion, I was able to game comfortably for several hours straight. The chair offers the necessary firmness, with enough cushion to keep the player focused on his/her game, not the seating conditions.
The Boomchair Shark is worth its $110 asking price; we found it comfortable, functional, and stylish. We were pleasant surprised at how the chair made playing portable games at home so enjoyable. All interested parties can find one at their local Target or by clicking here.
– 27 inches long x 23 inches wide x 34 inches high
– 3 inch mid-high speakers @ 3W
– 4 inch sub-woofers @15 W