God of Roar- Spyro: Dawn of the Dragons Reviewed

During a recent discussion with several video game reviewers, an interesting question arose. “Name a 3D Playstation One game that had aged gracefully”, a fellow critic asked. I countered with the Spyro games; Insomniac’s three game series that had been a favorite of mine during the late 1990’s. I explained that the Spyro engine still stood as the graphical apex for the PS1, because of its versatility, solid framerate, and lack of pop-in. “Have you played the game, recently?” the critic asked, hoping to nullify my endorsement. I pulled my PSP from my hip pocket, and proudly closed the argument when I showed the original Spyro title on my memory card. We agreed that Spyro the Dragon was the exception to the rule.

As a fan of the franchise, I have felt compelling to play every Spyro game, even after the series stumbled after leaving Insomniac’s capable hands. Enter the Dragon and A Hero’s Tail, the fourth and fifth games of the series, attempted to recreate the enjoyment found in the original games, but were generally perceived to be lackluster efforts. In 2006, the series received a much-needed reboot, as the first of a proposed trilogy was released. The Legend of Spyro: A New Beginning emphasized melee combat, but refrained from franchise mainstays such as jewel collecting and mini-games.  The next game in the series, Eternal Night, regulated the series to a linear, exceedingly action-oriented adventure. The game was also frustratingly difficult, a far cry from the tranquil pace of the early titles in the series.


                                                                     “Slow down, you just passed Kameo!”

The last game of the trilogy is the recently released Dawn of the Dragon, which is the first game to make the jump to now-gen systems as well as the Playstation 2 and Wii. As the game opens, Spyro, Cynder and sidekick Sparx are defrosted as a giant golem attacks. Players will immediately recognize the influence of God of War, as the gigantic beast flails its forearms to attack our reptilian protagonists. After the gamer successfully attacks the creature’s appendages, a quick time event is presented, requiring the player to quickly press one of the face buttons. Although, this might sound derivative, Spyro is aiming for a complexly different demographic that those served by God Of Wars mature-rated content.  It’s as if the developer’s goal was to make a family-friendly Kratos clone.

For the most part they succeeded- blending frantic combat with bits of platforming, and the requisite powering up of your attacks. The game’s single deviation from the formula is the ability to control two characters simultaneously. For the single player, control can be switched between the two dragons, and if another player is present, they can also direct a dragon. Thankfully, the two player mechanic is employed throughout the game, and not just an infrequent novelty.


                   Hey, that reminds me of a certain developer logo. Maybe I’ll ask my friend, Clank, which one. 

Control on both consoles is a bit of a mixed bag. Flying is initiated by a triple-press of the “A” button, which sends your dragon soaring. Once airborne, your altitude is at the game’s mercy. Those accustomed to Spyro’s mini-game flight mechanic will be disoriented here. Where pulling back on the stick usually increases elevation in flight sims, in Dawn of the Dragon, your character will make a quick turn toward the screen, frequently grounding the reptile. Additionally, developers Etranges Libellules shoehorned too many unintuitive movements into the Wii’s control system. Having to turn the Nunchuck sideways to block never became instinctual for us.

Unlike early games in the Spyro franchise, Dawn of the Dragon‘s engine is inconsistent. On the Xbox 360, the game typically blazes at 60 frames per second, although single environmental adornments will slow the framerate. On early levels, waterfalls will reduce the game to sub-thirty territory, spoiling any notion of fluidity. On the Nintendo Wii, the framerate is capped at 30 frames per second, however, large brawls and jewel collecting can lower the rate slightly. Overall, the Wii version has a slower, but more consistent framerate. Both versions employ a rich color palette, and display an inspired sense of art direction. Sonically, the game employs the talents of Elijah Wood, Christina Ricci, Gary Oldman and Wayne Brady; who all deliver a respectable voicing to the title’s characters. Sadly, the Wii version’s voice tracks sound overly tinny, and lacks fidelity.


                                           “Hey, is that Sauron?” “No, Elijah, you’re reading the wrong script.”

While Dawn of the Dragon is the best post-Insomniac Spyro game to date, it still doesn’t reach the overall quality displayed by its predecessors. Whereas the original title represented some of the finest 3D programming displayed on the PS1, this game’s modern engine isn’t quite capable of the intended complexity. Those looking for God of War without the gore, will be the audience most pleased with this game.

About Robert Allen

Since being a toddler, Robert Allen has been immersed in video games, anime, and tokusatsu. Currently, his days are spent teaching at two southern California colleges. But his evenings and weekends are filled with STGs, RPGs, and action titles and well at writing for Tech-Gaming since 2007.

37 comments

  1. Oh, Spyro I remember the days when you were competed with Crash. Now both of you are smoking crack in a dark alley these days.

  2. I want to know why the wii and 360 versions are selling for the same price.

  3. Great title; I had to laugh at the pun.

  4. Great review. I wonder what they’ll do for the next game.

  5. I loved the first three games, then they really sucked. They completely trashed the series. Every new Sypro game deserves an F. Please bring back the original people who worked on the games.

  6. Nice looking graphics are those from the 360 version?

  7. Ps2 is ten dollars cheaper, playa.

  8. I really don’t care about Spyro, but I got a laugh out of your screen name.

  9. I think the kids might like it.

    Man, they got some great voice talent for the game. I wonder what the budget was for this.

  10. The Cake is a Lie

    I’ve never played a single Spyro game. What am I missing?

  11. They are drinking the Spyro milk long after the expiration date.

  12. I’ll pick this one up just like the other Spyro game when they go on clearance at circuit city.

    Theres no sense in paying full price for this.

  13. I rented this. C+ is being too nice.

    Cant believe I held up my gamefly cue for this.

  14. I guess I’m the only one who likes the new games. I like the combat system rather than collecting junk.

  15. I didn’t hear about this one coming out. With so many game it’s hard to keep track of them all.

  16. Looks like a kids game.

  17. You should do an article on franchise that wont die.

  18. I also like the Spyro games. They’re colorful and pretty easy, like the Lego games.

  19. I just ‘got’ the title of this article, you witty fools.

  20. Thanks for the review, I was thinking about buying this. I still might, especially if I see Spyro on sale.

  21. Isn’t this for PS3, also?

  22. With the third caption, you are officially nerds. LOL!

  23. So it’s a good game for the kiddies? is that is?

  24. Devs need to go back to the original formula that made Spyro great. All this new combat and GoW play is bastardization.

  25. I once met a girl in a bar with a Spyro tattoo on her shoulder. I asked her about it and she said she thought the little dragon was cute, but she never played any of the games.

    I went out with here once or twice, but lost interest in her quick.

  26. Funny story, man. I also saw a girl with a FF tattoo. I got all hot, but it turned out she barely played the games. I though WTF?!?!

  27. Yes, it is, but we only played the 360 and Wii versions.

  28. Yes, except for the control difficulties involved with flying, I think the pre-teen set would be quite happy with the game.

  29. A ‘C’ score is average. So, this game is slightly above average. Surely, you’ve played much worse games that this one?

    Personally, I had more fun with this game than Force Unleashed.

  30. Graphics looks tights, but the characters are too cutesy for me.

  31. Saw this for $29.99 for the 360 version today. It might have been a mismark. Now, I think I should have got it.

  32. I’ll wait for the sale on this one.

  33. Oh, Spyro what have you become?

  34. Rent this this weekend, and completely agree. It’s better than most of the new Spyro games, but very average altogether.

  35. It’s not a bad game for kids at all. Played about 3 hours with my 9 year old daughter today.

  36. I cant understand why the average game would be interested in a game like this. It looks way too cutesy for anyone that a 360 owner.

    Maybe Wii owners are a different breed.

  37. Cute kids game it seems. Like that kind of stuff, but then again I grew up on Nintendo 😉