From Russia With Love- Hammerfight Review

For something as intangible and unchangeable as the past, it is so very natural to wish we could change it. Artists of all kinds love to play “What if?” because the fiction that follows feels more real. Hammerfight is a game that places brutal war machine technology in a world resembling our ancient times, a world that isn’t ready for it.

Hammerfight (formerly known as Hammerfall) is a Russian indie action PC game with a simple control scheme, yet surprisingly deep gameplay. The setting is similar to the ancient Middle East, but a dark cavernous “abyss” has yielded mysterious and powerful technology. Mankind fashions flying war machines capable of swinging devastating weapon(s) around them. Some “riders” use the machines to defend themselves from the monstrous creatures that inhabit the world, while others wage war or participate in brutal sports. You take the role of one rider on his seemingly inevitable journey through this bloodthirsty world. It’s a somewhat confusing but interesting and passionate story that reminds me of Ben-Hur.


The gameplay is a bit like Joust with complex physics simulation. Your flying machine hovers with a weapon hanging from it. As you move the mouse, usually in a circular motion, your vehicle will move accordingly and your weapon will swing and spin realistically. The game often places you in combat situations with other riders and timing your swings to land directly on their vehicle, as they attempt to do the same, results in a form of bizarre aerial fencing. As you land blows, shock waves, flames, sparks, smoke and debris will fly outward realistically making your actions feel concrete and powerful. Sometimes it gets so thick you can hardly see and this adds a realistic sense of desperation and panic.

Such a simple gameplay mechanic is kept brilliantly fresh through tasking the player with a wide variety of objectives. Hunting, arena combat, “hammerball”, escort missions, and a branching storyline path do a lot to keep you coming back. The game also features a wide variety of weaponry and items that one can obtain, mix and match on their vehicle. Skilled players will even be able to knock enemies’ weapons off of their machines and steal them for use in the remainder of the game. Altering your favorite load-outs to appropriately tackle each mission becomes important and a lot of fun. The game is very challenging from the start but, if the player uses the right load-out and strategy for the situation, the tight game-design will reward them.

Hammerfight‘s alternate Middle East setting and aesthetic are detailed and beautiful, bearing resemblance to Panzer Dragoon and Prince of Persia. Most of the character animations are choppy and a little on the ugly or awkward side, but they’re at least small. The music is sparse but memorable and contrastingly soothing using the appropriate and exotic Phrygian dominant scale.The sound is handled excellently. Crowds and bystanders will cheer as your impacts yield appropriate thumps and clanks, and debris crashes about.

The game’s positive qualities far outweigh its flaws, but it is not without fault. The game’s user interface can be a little problematic both mechanically and aesthetically. The interface is simplified to a few mouse button clicks and hotkeys. This had me occasionally choosing options and doing things I didn’t mean to. At one point I dropped an important item and accidentally chose to move on to the next mission.The game autosaves so I lost the item for good. The graphical portions of the user interface in-game can sometimes obscure things and transparency could really help there. The sweeping motions the player has to make with the mouse for prolonged periods can result in a sore arm. It’s possible a single analog thumbstick might have worked even better, but the use of a mouse does make the hard hitting gameplay feel more real. Luckily, it seems that most of Hammerfight‘s issues are small and could easily be patched.

Hammerfight is a great game and value. At only $9.99 USD, you get a lot of game with branching paths, extra modes and even support for multiplayer via plugging in multiple mice! (A cool feature to be sure, but online multiplayer would be better.) I fully recommend Hammerfight. It’s beautiful and surprisingly deep action game with simple but unique mechanics. Give the demo a try.

Note!: Fans of Hammerfight should also check out Zeno Clash, another impact-heavy indie game with a similar aesthetic, albeit much more bizarre.

About Robert Allen

Since being a toddler, Robert Allen has been immersed in video games, anime, and tokusatsu. Currently, his days are spent teaching at two southern California colleges. But his evenings and weekends are filled with STGs, RPGs, and action titles and well at writing for Tech-Gaming since 2007.

15 comments

  1. Wow, never heard of this game at all! Downloading the demo right now.

  2. How nice of a rig do you need to run this?

  3. Thanks for the review, Desert. Gonna try it out.

  4. I’m a suckler for all things physics based. So I’ll try it out for sure.

  5. TideGear, didn’t you review ZenoClash? You have it pointing to the ikipedia.

  6. $10 isn’t too bad at all.

  7. What’s with the dirty talk in the top pick? LOL.

  8. Adam Milecki - TideGear

    Twas me actually.

  9. Adam Milecki - TideGear

    Wow, why didn’t I think of that? Thanks, I fixed the link!

  10. Adam Milecki - TideGear

    Here’s what the Steam page says…

    “System Requirements
    OS: Windows 98SE / ME / XP / Vista
    Processor: Athlon / Pentium III 2 GHz
    Memory: 256 Mb
    Graphics: DirectX 8.0 compatible with 64 Mb VRAM
    DirectX®: 8.0
    Hard Drive: 150 Mb
    Sound: DirectX 8.0 compatible”

  11. Adam Milecki - TideGear

    Oops, I replied below.

  12. LOL. You readers remember more that you do!

  13. anyone know if this has a good storyline?

  14. this game looks interesting, Im going to play the demo.