Author Archives: Robert Allen

Since being a toddler, Robert Allen has been immersed in video games, anime, and tokusatsu. Currently, his days are spent teaching at two southern California colleges. But his evenings and weekends are filled with STGs, RPGs, and action titles and well at writing for Tech-Gaming since 2007.

Sorcery Review

When Sorcery was first revealed at Sony’s 2010 E3 press conference, the title seemed like the Move’s killer app, allowing players to cast fantastical spells by flicking and twirling the motion-sensing peripheral. Following two years ...

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Max Payne 3 Review

As mediums go, video game narratives are sporadically lackluster, often dependent on elements such as rousing action or tactical analysis to engage players. One of the more popular defenses for this phenomenon explains that the ...

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Game of Thrones Review

As intellectual properties go, George R. R, Martin’s A Song of Fire and Ice series might seem like an unlikely candidate for adaptation into a traditional Western role-playing title. Admittedly, previous conversions of A Game ...

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Starhawk Review

Track the trajectory of most console-based, competitive shooters and you’ll discover more evolution than revolution. Mercifully, that’s not the case with LightBox Interactive’s Starhawk. Although born from the fundamental design philosophies which propelled Warhawk past ...

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Toy Soldiers: Cold War DLC Review

In the nine months since the release of Signal Studio’s Toy Soldiers: Cold War, it’s likely that dedicated gamers have obtained each platinum medal challenge and earned every last decoration.  Hoping to reinvigorate interest in ...

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UEFA Euro 2012 Review

What is the concept? Traditionally, Electronic Arts’ tournament titles have been premium-priced boxed products. While games such as 2010 FIFA World Cup South Africa and UEFA Euro 2008 have permitted players to simulate the spectacle ...

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