Author Archives: Robert Allen

Since being a toddler, Robert Allen has been immersed in video games, anime, and tokusatsu. Currently, his days are spent teaching at two southern California colleges. But his evenings and weekends are filled with STGs, RPGs, and action titles and well at writing for Tech-Gaming since 2007.

Ace Combat Assault Horizon Review

After a dozen franchise entries across a span of nearly two decades, the most menacing foe in the Ace Combat universe is the specter of stagnancy. The old axiom “if you’ve seen one, you’ve seen ...

Read More »

Guardian Heroes Review

What is the concept? 1996’s Guardian Heroes is a textbook example of the fan-pleasing design philosophy of Japanese developer Treasure (Gunstar Heroes, Bangai-O, Ikaruga). Most brawlers of the era focused on the protagonist’s efforts to ...

Read More »

NBA 2k12 Review

For gamers, there is a redemptive sliver of hope amidst a deadlocked NBA season. Typically, the simultaneous release of a new sports title alongside the commencement of a season can present a struggle for leisure ...

Read More »

A Truly Unreal Engine- Rage Review

Call of Duty 2’s release amidst the Xbox 360’s launch lineup was a harbinger of hope for first-person shooter purists. Sporting an impressive draw distance and a habitually solid sixty-frame per second output, the title ...

Read More »

Orcs Must Die Review

What is the concept? Recalling Trenched and Toy Soldiers adept amalgamations of the tower defense and third-person shooter genres, Orcs Must Die rewards marksmanship as much as prudent planning. Players are thrust into the role ...

Read More »