Author Archives: Robert Allen

Since being a toddler, Robert Allen has been immersed in video games, anime, and tokusatsu. Currently, his days are spent teaching at two southern California colleges. But his evenings and weekends are filled with STGs, RPGs, and action titles and well at writing for Tech-Gaming since 2007.

Castlevania: Lords of Shadow 2 Review

A number of news articles revealed that 2010’s Lords of Shadow nearly wasn’t a Castlevania game. Purportedly, an early build veered too far from franchise canon- causing Konami to ask for the removal of their ...

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Retro City Rampage DX Review

Seemingly, Retro City Rampage developer Brian Provinciano is a hexadecimal-chanting sorcerer. After alchemizing a provisional NES development kit back in 2002, he went on code Grand Theftendo– a game which miraculously adapted Rockstar’s urban sandbox ...

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Tales of Symphonia Chronicles Review

As the ever-growing convoy of action anthologies such as the Killzone, Ratchet & Clack, Sly Cooper, and Zone of the Enders collections have demonstrated, high-definition remasters appear to be profitable. Naturally, publishers have been expanding ...

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Weapon Shop de Omasse Review

Level-5’s Guild01 was undoubtedly a curious concept, bundling a quartet of smaller games developed by Japanese gaming luminaries such as Goichi Suda, Yasumi Matsuno, and Yoot Saito. Whereas the compilation was released as a single ...

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Earth Defense Force 2025 Review

Robert’s Take: First introduced in Japan in 1998, D3 Publisher’s Simple series of budget-priced games has become a modest phenomenon. With an assortment of nearly four hundred titles spread across ten different hardware platforms, the ...

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