A Smashing Good Time: Alien Crush Returns Reviewed


                                                 Bones, guts, and brains and still rated “E for Everyone”

There are two schools of thought when it comes to bringing the game of pinball to our television screens. The first is to simulate a real world pinball machine, as skillfully shown in Pinball Hall of Fame: The Williams Collection.  Recreating the physics, sounds, and tactility of flippers, bumpers, and drop targets is the developer’s aspiration. The second method, takes advantage of the medium, and allows designers to completely re-imagine the game of pinball. Titles like the original Alien Crush and Metroid Pinball have added multiple tables, and boss battles, while expanding the fundamental conventions of the game.

Mature and hard-core gamers might recall Alien Crush’s lineage. Originally released in 1989 on the TurboGraphix-16 console, the title was successful enough to spawn a sequel, Devil’s Crush, the following year. Technosoft ported the follow-up onto the Sega Genesis, where it was renamed Dragon’s Fury to avoid the ire of parent’s everywhere. Recently, the original Alien Crush was released to the Wii’s Virtual Console, where it had aged surprisingly well, losing little of its charm.


                                         Launch the Pepto-Bismol ball before taking on the ‘Hot Wings’ boss

Now, nearly two decades later, Hudson was released Alien Crush Returns, a download-only title available on Nintendo’s blossoming Wiiware service. Thankfully, little has changed in the 19 year journey- at its core Alien Crush is still a still an enjoyable, diversion for quick play sessions. Although the title has upgraded its bit-mapped looks for textured polygons, and offered online high score tables, it is still astonishingly faithful to a simplistic physics model.

The title offers two modes of play: ‘Story’, which offers a text-driven, paper thin narrative, and is essentially a collection of challenges. ‘Arcade’ allows gamer to jump immediately to any of the games three tables, while ‘Versus’ offers a competitive game between either worldwide, regional, or players on your friends list (after a three minute wait for opponents).  Once players complete the story mode, they will unlock the one unique addition to the game- the ‘action ball’. This feature allows players to activate one of three special features: multi-ball, speedball, or time reverse, which assist in score building, or keeping the ball in play.


  The name Hudson not only references the developer but also the Aliens character who whined, “Game over, man!”

Graphically, the title replaces the typical metal and plastic components of a pinball machine, with an organic, pulsating alien body. Most tables look like the inside of extraterrestrial’s torso, often bordered with a Giger-eque intestine. Moving enemies, drop targets, and transporters are all clearly drawn; most players will become familiar with a table in minutes. Players expecting an intricate physics system may be disappointed- intricacies like ball spin are omitted.

Reductionary physics models aren’t the only setback- tables are just as simplistic as the original game, and lack the complexity of some of the tables found on the Williams Collection. Some may be turned off the scant three tables the title offers, although more are promised as a future download. Even with the bonus levels and enjoyable boss battles, the game seems a bit shallow.

Overall, Alien Crush is a worthy addition to the Wiiware service.  Pinball fans will want to pick up the game immediately; at eight dollars, the title offers a suitable amount of enjoyment. Ideally, the success of this title would be the incentive Hudson needs to make a full-fledged, disk-based, content-loaded version of the game. We’d love to see the game get the Geometry Wars: Galaxies treatment.


About Robert Allen

Since being a toddler, Robert Allen has been immersed in video games, anime, and tokusatsu. Currently, his days are spent teaching at two southern California colleges. But his evenings and weekends are filled with STGs, RPGs, and action titles and well at writing for Tech-Gaming since 2007.

25 comments

  1. Hey, that’s my name there! Thanks for the shout out!

  2. It’s a great day for all of us.

    oh, and a new Wiiware title worth the money is icing on the cake.

  3. Never liked pinball on the TV.

  4. I saw this on Monday, and was waiting for a review before downloading, thanks.

  5. I want this game now, since I really like the Williams Pinball collection.

  6. Disgusting looking game. In a good way 😉

  7. Looks good for eight bucks.

    I bet if this was on Xbox, M$ would charge 10 bucks for it.

  8. Does the whole game look like bowels?

  9. Picked it up on day one. Great value for the money if you ask me.

  10. Only three tables? thats kind of cheap.

    I might buy it if they have like 5 or something.

  11. Good review. Not my type of game, however.

  12. My wallet give in. It cant take any more.

    Ok, maybe this game.

  13. You forgot to mention Crue Ball- the Motley Crue pinball game.

  14. I think I’ll celebrate our new president with a download.

  15. after a three minute wait for opponents

    WTF?

    That’s a deal killer.

  16. Pretty good graphics for wii.

  17. This seems like it is priced about two dollars too high.

    Especially in this economy.

  18. call me crazy, but I like the look of the older games more. This looks like Trauma Center turned into a pinball game.

  19. For some reason, I could never get into pinball on my monitor. It just seems like it needs to be played on a real machine that you can hit and bump around.

  20. This looks pretty fun.

  21. The title reminds me of that old REM song.

  22. I just bought 2000 Wii points for this!

  23. I got the guts to purchase this one. I for one love pinball even (or especially) on a monitor

  24. I wish this was on the Xbox arcade.

  25. I agree with Lemonhead, if only it was on Xbox arcade!