WayForward has made a name for itself as one of the premiere developers for 2D platformers. In a time when proper side-scroller physics and level design seem like a lost art for software houses, titles ...
Read More »Shantae: Risky’s Revenge Director’s Cut (PS4) review
As studio names go, WayForward Technologies has one of the more incongruous monikers in the industry. While the Southern California studio’s designator seems to infer an output of bleeding-edge innovation, in reality WayForward’s greatest achievement ...
Read More »Samurai Warriors Chronicles 3 review
Much like EA Sports’ athletic franchises, Omega Force’s Warriors titles offer an evolutionary, rather than revolutionary approach to their properties. In execution, both companies offer annual iterations of their renowned titles, maintaining core play components, ...
Read More »Legends of Eisenwald review
At times, cosmetic themes and backdrops become so ingrained in a genre that even small variations are enough to set new entries apart from competitors. High-fantasy is perhaps the most common example, being often associated ...
Read More »New Game Releases: July 2nd-8th, 2015
Now considered a “legacy” system, the PS Vita continues to expand its library of new game releases, outpacing even newer hardware like the Xbox One. This week the potent portable receives a number of noteworthy ...
Read More »AX: Q&A With Danganronpa’s Kodaka Kazutaka
Tech-Gaming: Can you explain to us how you got your start in game development? KK: Personally, I wanted to work in the movie industry but throughout my life my friends and I eventually changed to ...
Read More »AX: Q&A With Guilty Gear’s Daisuke Ishiwatari
Tech-Gaming: Let’s start with the original Guilty Gear which offered a really exhilarating deviation from 2D fighters of the era. Can you describe the impetus of the project as well as the development process? Daisuke ...
Read More »Hyperdimension Neptunia Re;Birth3: V Generation
When NIS America published Hyperdimension Neptunia in 2011, the title was an unmistakably mixed bag. In concept, the game’s allegory of anthropomorphized gaming machines reconciling their differences to fight a common enemy was one of ...
Read More »Swords & Darkness review
During the late eighties, games like Renegade, Double Dragon, and Final Fight established the fundamentals of the beat-‘em-up. Each game, as well as a slew of sequels and tacit descendants, permitted players to pummel opponents ...
Read More »Ninja Usagimaru – The Gem of Blessings review
What is the concept? Like any good puzzler, there’s more to Ninja Usagimaru – The Gem of Blessings that a first impression might imply. On the surface, the game seems downright simple, as a succession ...
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