When a major publisher is squatting on a beloved property, occasionally it’s indie developers who come to the rescue. From A Hat in Time and Yooka-Laylee’s reinvigoration of the three-dimensional, character-driven platformer to Petroglyph Games’ ...
Read More »Gensokyo Defenders (PC) review
Named by Guinness World Records as the most prolific fan-made series in the world, the Touhou universe is nearly as expansive as our own cosmos. Born with the release of 1996’s Highly Responsive to Prayers, the ...
Read More »IndieGo #13: Defense Grid 2 and Android Assault Cactus+
Sporadically, small sacrifices must be made when console games are ported onto the Switch. Typically, the trade-off for portability is visual fidelity or a reduced framerate. With IndieGo 13, we examine a pair of titles ...
Read More »Gensokyo Defenders review
Named by Guinness World Records as the most prolific fan-made series in the world, the Touhou universe is nearly as expansive as our own cosmos. Born with the release of 1996’s Highly Responsive to Prayers, ...
Read More »Defense Task Force review
Distressingly, tower defense games seem to be experiencing stagnation. Arguably, the genre’s last requisite effort was 2014’s Defense Grid 2. While the title didn’t deliver much in the way of innovation, it did give players ...
Read More »PixelJunk Monsters 2 review
Beyond the ubiquity of annual sequels, the industry has weakness for rebooting and remastering games that are only a few years old. As such, the arrival of PixelJunk Monsters 2 feels like an anomaly, with ...
Read More »Gunhouse review
Occasionally, game designer can mimic bartenders, blending a few fundamental ingredients, and creating something quite exhilarating and exotic in the process. That’s certainly the case with Gunhouse, a quirky title that began as a PS ...
Read More »Rock of Ages II: Bigger & Boulder review
Few developers have a body of work that demonstrates as much creativity as Santiago-based ACE Team. From surreal first-person fighter Zeno Clash, the integration of Chilean folklore and art nouveau into platformer Abyss Odyssey, to ...
Read More »HYPERCHARGE: Unboxed preview
Last year’s release of New Retro Arcade: Neon permitted players to organize their own virtual arcades, setting up emulation across rows of simulated cabinets. The problem was setting up these environments could be challenging- goading ...
Read More »Lock’s Quest review
The game industry’s fondness for remasters and reissues likely leaves gamers with an unshakable sense of déjà vu. Selections for reinvigoration are typically drawn from the lucrative, intended for a large audience who is well-acquainted ...
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