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Author Archives: Robert Allen

With over 35 years of gaming experience, Robert 'DesertEagle' Allen is Tech-Gaming's resident worrier/warrior who spends his days teaching at three colleges and his nights devoted to JRPGs.

Sparklite review

Indie developers have learned that layering roguelike elements into gameplay modeled after the classics can yield remarkable results. 20XX’s injection of procedurally generated stages separated the title from a crowd of more straightforward Mega Man ...

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Incredible Mandy review

Putting the word “Incredible” in the title of your game kindles lofty expectations. With the release of Incredible Mandy for the Nintendo Switch, Tianjin-based Dotoyou Games almost makes good on that pledge, at least during ...

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New Super Lucky’s Tale review

Like many three-dimensional platformers, New Super Lucky’s Tale is about beating the odds. Make your way through the title’s hub-world of stages and you’ll scale soaring environments, leap across an abundance of chasms, and confront ...

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Mononoke Slashdown review

What is the concept? Mononoke Slashdown puts you in the role of Kagemaru, a roaming ninja who returns home to find his rural village besieged by masses of mythical creatures. Favoring action over exposition, the ...

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Gun Gun Pixies review

If someone ever created a softcore send up of Toy Story, it might be a lot like Gun Gun Pixies. Here, the banter between protagonists Buzz and Woody is recreated in the oft-uneasy pairing of ...

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How to Raise a Wolf Girl review

Global folklore is filled with instances of humans endowed with animalistic features. From the Scottish selkies, who shifted between seal and person by shedding their skin, the sailor-ensnaring sirens of Greek mythology, to the swan ...

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Xeno Crisis review

Bitmap Bureau’s Xeno Crisis is available on PC and Switch, but more remarkably, the title is also releasing on long-dormant consoles like the Genesis/Mega Drive, Dreamcast and Neo Geo. The unusual undertaking undoubtedly helped draw ...

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MARS Lightgun review

Elevated by engaging games like Duck Hunt, Virtua Cop, Time Crisis, Point Blank, and House of the Dead, light-gun shooters were once a dominant force in the industry. But the technological shift from cathode-ray tube-based ...

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