Plugged during a succession of press conferences, Microsoft’s ID@Xbox initiative functioned as a Pied Piper for indie studios, enticing Xbox One coders with the lure of two free development kits and access to technical documentation. ...
Read More »Podcast 14-3: Where’s My Shine Maiden?
The crew rings in the new year with impressions of LittleBigPlanet 3, The Swapper, Disney Infinity 2.0, The Stanley Parable, The Jackbox Party Pack, and the Nvidia Shield, as well as naming a few of ...
Read More »New Game Releases: January 1st-7th, 2015
An old tradition states that what you do on January 1st, you’ll probably be doing for the remainder of the year. Thank the goddesses of Gamindustri that we’re not superstitious, otherwise, we’d assume that 2015 ...
Read More »Shantae and the Pirate’s Curse review
WayForward Technologies has often been the redeemer of the licensed game, offering impressive interpretations of film and television tie-ins, as demonstrated by Thor: God of Thunder, Aliens Infestation, and Batman: The Brave and the Bold ...
Read More »Switch Galaxy Ultra review
Longtime gamers may remember Liverpool-based Psygnosis, a prolific publisher/developer subsequently absorbed (and renamed) by Sony Computer Entertainment, and disbanded in 2012. Best known for acclaimed franchises such as Colony Wars, Destruction Derby, and Wipeout, the ...
Read More »New Game Releases: December 25th-31st, 2015
With 2014 making an unassuming exit, the last week of the calendar year brings a modest number of new releases. While the Wii U has attempted to match the output of competing consoles, this week ...
Read More »The Marvellous Miss Take review
Although the stealth-based games can offer remarkably intense, controlling-clenching experiences, too often the genre can become mired in the militaristic or macho. Sure, there’s no denying that the Metal Gear, Splinter Cell, Hitman, and Tenchu ...
Read More »Rock Boshers DX Director’s Cut review
As Grand Theft Auto demonstrated, advancements in hardware technology haven’t always changed the way we interact with game worlds. With the last several iterations of the franchise have been set in an intricately detailed, three-dimension ...
Read More »New Game Releases: December 18th-24th, 2014
With the holiday season reaching fruition, the number of retail games hitting store shelves are thinning, leaving the bulk of this week’s titles as digital releases. While the PlayStation 4 and PS Vita receive a ...
Read More »Worlds of Magic preview
Three axioms summarize my standpoint on game design: graphics can never be too attractive, control schemes can never be too intuitive, and simulations can never be too intricate. While the first two assertions leave little ...
Read More »