New Releases: May 13th-19th, 2021

Originally released three decades ago, Nintendo’s Famicom Detective Club makes a reappearance this week, with the duology remastered by Steins;Gate developer Mages. If sleuthing isn’t your thing, Mass Effect Legendary Edition invites you back to the Normandy, while Faraway Qualia resembles an indie interpretation of the Atelier series.

Header image: Famicom Detective Club: The Girl Who Stands Behind, Switch

PlayStation 4
Aerial_Knight’s Never Yield (digital, $11.99)
Assassin’s Creed Valhalla: Wrath of the Druids (DLC, $24.99)
Death Crown (digital, $12.99)
Leisure Suit Larry: Wet Dreams Dry Twice (digital, $44.99)
Mass Effect Legendary Edition (physical & digital, $59.99)
Outbreak: Endless Nightmares (digital, $19.99)
Subnautica: Below Zero (digital, $26.99)

Switch
0 Degrees (digital, $4.99)
#1 Anagrams (digital, $3.99)
#Wish travel, Super Puzzles Dream (digital, $5.99)
Aerial_Knight’s Never Yield (digital, $11.99)
Arcaea (digital, $39.99)
Bounce Mania (digital, $3.99)
Connection reHaunted (digital, $6.66)
Death Crown (digital, $11.69)
Exodemon (digital, $12.99)
Famicom Detective Club: The Girl Who Stands Behind (digital, $34.99)
Famicom Detective Club: The Missing Heir (digital, $34.99)
Instant Sports Tennis (digital, $24.99)
Jetboard Joust (digital, $9.99)
Karma. Incarnation 1 (digital, $11.99)
KASIORI (digital, $7.00)
Outbreak: Endless Nightmares (digital, $19.99)
PROJECT : KNIGHT (digital, $3.24)
Rabisco+ (digital, $4.99)
Rise Eterna (digital, $19.99)
SnowRunner (digital, $39.99)
Solitaire Card Games (digital, $4.49)
Space Commander: War and Trade (digital, $9.99)
Subnautica (digital, $26.99)
Subnautica: Below Zero (digital, $26.99)
Super Shape Shooter (digital, $4.49)
Taxi Driver – The Simulation (digital, $14.99)
Turbo Skiddy Racing (digital, $4.99)

Xbox One
Aerial_Knight’s Never Yield (digital, $11.99)
Assassin’s Creed Valhalla: Wrath of the Druids (DLC, $24.99)
Crossroads Inn (digital, $29.99)
Death Crown (digital, $12.99)
Exodemon (digital, $12.99)
Karma. Incarnation 1 (digital, $11.99)
Leisure Suit Larry: Wet Dreams Dry Twice (digital, $44.99)
Mass Effect Legendary Edition (physical & digital, $59.99)
Outbreak: Endless Nightmares (digital, $19.99)
Rust: Console Edition (digital, $49.99)
Subnautica: Below Zero (digital, $26.99)

PC
Aerial_Knight’s Never Yield ($11.99)
Assassin’s Creed Valhalla: Wrath of the Druids (DLC, $24.99)
Before We Leave ($14.99)
Days Gone ($49.99)
Dieselpunk Wars ($11.99)
Faraway Qualia ($TBA)
GetsuFumaDen: Undying Moon ($24.99)
Hundred Days – Winemaking Simulator ($22.49)
Lost Ruins ($19.99)
Mass Effect Legendary Edition ($59.99)
OPPAI Academy Big, Bouncy, Booby Babes! ($39.99)
SnowRunner ($TBA)
Subnautica: Below Zero ($26.99)
The Companion ($12.74)

Rob’s Pick: Mass Effect 3’s ending demonstrated the difficulty of creating closure for a modern epic (a trouble faced by properties like Game of Thrones, the Matrix films, etc). Initially, the original conclusion was disappointing, dismantling the motivation behind the trilogy’s hundred-hour trek. But then I thought about the underlying message. Bioware was saying that the choices that we think are important are actually quite meaningless. This kind of expression of nihilism is all too rare in gaming, and the emergence of Mass Effect Legendary Edition doubles down on the stance. It’s like EA is saying, we know you were upset with the original games, but you’re helpless in handing over $60 to feel dissatisfied all over again. It’s bullshit that’s so brazen, that you can’t help but admire their audacity.

For those able to resist being hurt all over again, this week sees the release of the two Famicom Detective Club titles. Remade under the capable care of Mages (Steins;Gate, Muv-Luv), each propels a sleuthing lead to rural Japan, to solve a thorny murder mystery. Although I’ve never played the game, I’m intrigued that scenario writer Yoshio Sakamoto cites director Dario Argento as the inspiration for the duology. While I’ve never been a fan of games where progress is tied to a short list of commands (Ask, Examine, Take, Go…), this might be the game that undo years of trauma playing lackluster adventure games (such as the very first Leisure Suit Larry).

Matt S’ pick (Editor, DigitallyDownloaded): Mass Effect 3 was the first major example of where sheer gamer entitlement overpowered the creative direction of the developer. Don’t like the ending of a game? Campaign, loudly, aggressively, and long enough and you can force them to change the content to something that you like! That’s certainly how other art forms work – did you know that in the original Romeo & Juliet, Juliet actually survived, but the theatre audience back then didn’t like that, so they sent endless death threats to Shakespeare until he changed it? Because that absolutely happened. An artist’s right to finish their work however they like should never take preference over the customer’s right to consume exactly the content they paid good consumer dollars for. Anyhow, I digress. Mass Effect is a masterpiece trilogy, the ending of the third is thematically sound, and as much as I can’t stand anything about what EA or AAA-games have become, I’ll certainly be re-investing myself into that collection, as perhaps the last time that the blockbuster game truly excited me.

Speaking of masterpieces, though, Famicom Detective Club came out of nowhere to truly inspire me this week. And not just because I’m crushing hard on Ayumi Tachibana (get with the $500 figure of her, Good Smile Company). I’ve always loved classical detective literature – from Edogawa Ranpo to Agatha Christie, Conan Doyle to Allan Poe, and Famicom Detective Club scratches that very particular itch in a way we don’t see often in video games. Nintendo did the right thing tapping Mages as the developer for these NES-era remakes, too. Mages is a brilliant developer and understands the aesthetics of relatively static games like no other. It’s also the first time Famicom Detective Club has ever been localised into English, too, and that’s noteworthy; perhaps Nintendo’s putting the feelers out to see if a series revival is on the cards, and that being the case, I hope everyone supports these games.

Finally. OPPAI Academy Big, Bouncy, Booby Babes!… I just have to know.

Matt C’s pick (editor, Shindig): People love to joke about Konami’s attention being focused solely on pachinko, but this week they’re releasing an actual, bona fide video game—or at least, an early access video game. GetsuFumaDen brings together an ukiyo-e art style and Hyakki Yagyō inspiration to create what Konami is describing as a “roguevania”. And while I still need to be convinced that roguelike and metroidvania can work well together, everything else about GetsuFumaDen looks like it’s hitting all the right notes, with a lengthy early access phase to fine tune the balance.

I’ll also throw in my hat for Famicom Detective Club, a pair of games that I never would have expected to see get remade. Each one tells a gripping detective story, combining whodunnit with eerie supernatural elements, but they’re also reflections on rural Japanese life and community. Some of the puzzle design shows its age, especially in The Missing Heir (the older of the two), but the stories that unfold through them are remarkable, backed by an impressive art style that manages to combine the best parts of 2D visual novel stills with fluid animation.

And who knows, I might even pick up Mass Effect Legendary Edition and finally fill this weird void in my gaming history. I’ve heard they’re not too bad?

Ryan’s Pick: The clear winner this week is Famicom Detective Club, although I can’t say that I didn’t investigate any other visual novels that are releasing this week prior to making this decision. I haphazardly fell into enjoying detective games when my brother brought his Nintendo DS on a cruise ship that we happened to be riding. The game was Ace Attorney and it immediately hooked me. I think that from a content perspective, this genre of games supply plenty of fun, and often lead to late nights and investing more time than you had originally planned as the plot continues to develop. Just like the Danganronpa trials. I don’t suggest starting one at bedtime like I had done countless times.

Stylistically I really like all of the extra polish that is included with these rehashed Nintendo archive games, as the character bust-ups have animations, the UI as well has some pretty interesting design choices, and also is animated. It also appears that the Japanese voice acting is pretty much spot-on, so I am definitely interested in trying both games. I do have hopes that these will bring out the true detective in me, who is much more like Frank Drebin than compared to Conan in Case Closed. I just have the sneaking suspicion that old Frank may have been investigating more visceral VNs releasing this week, but who is to say?

About Robert Allen

Since being a toddler, Robert Allen has been immersed in video games, anime, and tokusatsu. Currently, his days are spent teaching at two southern California colleges. But his evenings and weekends are filled with STGs, RPGs, and action titles and well at writing for Tech-Gaming since 2007.

8 comments

  1. C’mon Nintendo, you couldn’t offer a discount when you buy both Famicom Detective games?

    • Actually there is!

      Buy one Famicom Detective Club game, get the other at a discount
      Famicom Detective Club: The Missing Heir is the first entry in the series. The game’s prequel, Famicom Detective Club: The Girl Who Stands Behind, is also available on Nintendo.com. If you purchase one of these games on Nintendo.com or Nintendo eShop, you can get $10 off the other when also purchased on Nintendo.com or Nintendo eShop*!

      *After the 1st game is purchased the discount will be applied to the 2nd game during the checkout process.

      Here’s the link: https://www.nintendo.com/games/sales-and-deals/

      • Thanks!

        Nintendo didn’t do a great job of promoting this. It’s not on the main page and not mentioned in many places.

  2. I also suffered through the original Leisure Suit Larry. I feel that was the first time a game ‘trolled’ me. (long before the word had that meaning.

  3. Might have to check out “OPPAI Academy Big, Bouncy, Booby Babes!” and see what it’s all about.

    (.) (.)

  4. Can game developers stop putting “_” and “#” is game titles? I realize they are trying to ‘game’ the storefronts but it’s annoying and adds nothing.

  5. Are the Famicom Detective Club games getting a physical release?

  6. Days Gone is the kind of stupid fun I like sometimes. After a long day at work nothing is better than killing zombies.