Much like GLaDOS and Wheatley’s voice overs which invigorated Portal’s puzzles with a refreshing dose of comic relief, sly humor has elevated the Tropico franchise above its humdrum city-building peers. With jabs aimed at riled ...
Read More »Cave Story 3D Review
Despite a thriving indie culture, the majority of today’s games are the result of a careful collaboration between multiple design teams. While this type of design methodology allows developers to seize the complexity and power ...
Read More »Sonic Generations Review
Beyond a flimsy, bilingual leaflet which reveals where Sonic Generations’ actual instruction manual can be downloaded, there’s something else inside the game case: a heaping pile of vindication. Playing through remixed renditions of stages culled ...
Read More »Podcast 8-9: Purging Moria
This week on the Tech-Gaming Podcast, the crew offers scorching impressions of The Lord of the Rings: War in the North, GoldenEye 007: Reloaded, Kirby’s Return to Dream Land, El Shaddai, Super Hero Squad Online, ...
Read More »GoldenEye 007: Reloaded Review
Although the exotic locations, tautly scripted action sequences, and iconic theme music associated with James Bond’s cinematic exploits seem like perfect video game fodder, 007’s foray into interactive entertainment has often been sullied by tumultuous ...
Read More »New Releases for the Week of November 6th, 2011
Ten-hut! Drop your booze and grab those BDUs- with both Call of Duty: Modern Warfare 3 and Metal Gear Solid HD Collection hitting consoles this week, players better have their fatigues laundered. If the old ...
Read More »The Lord of the Rings: War in the North Review
Last generation, Snowblind Studios’ Baldur’s Gate: Dark Alliance, Champions of Norrath and Champions: Return to Arms were the unrivaled monarchs of the console action/RPG realm. Each game was elevated by a bounty of stat-boosting loot, ...
Read More »Kirby’s Return to Dream Land Review
For many players, the 16-bit era is fondly remembered as gaming’s golden age. Before polygonal protagonists required camera control to glean a serviceable viewing perspective, sprite and tile-based visuals exhibited a static viewpoint, allowing gamers ...
Read More »Podcast 8-8: Tube Sock Receptacle Gaming
Beyond adding a new term into the gaming lexicon to describe a marathon gaming session without a type of bathroom break, episode 8-8 delivers a plethora of gaming impressions. From Battlefield 3, Cave Story 3D, ...
Read More »House of the Dead: Overkill – Extended Cut Review
Looking back, 2009’s House of the Dead: Overkill was certainly an intriguing Wii title. Published on a console usually associated with family-friendly fare, the game combined mutant massacring mayhem, a torrent of foul-mouthed dialog, along ...
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