Taking a Bite Out of the Opposition with the SplitFish Frag FXShark

I am a console gamer, through and through, but it wasn’t always that way. There was a time in my life when the vast majority of my gaming time was spent on my PC, squeezing every drop of enjoyment I could from PC Gamer demo discs, shareware floppies and bargain bin shooters. When I got a job and with it a handful of financial independence, I migrated to the colorful world of console gaming, and never looked back. For many, this move consisted of fumbling with a controller, lamenting the lack of a mouse, and eventually succumbing to the analog sticks as a chosen form of input, but for me, it meant giving up on entire genres that I felt required a mouse and keyboard. Yes, it’s true: at one point,Shooter-hating SeanNOLA ran a local tipline for games like Quake 2 and Rise of the Triad,but when I abandoned PC games, I more or less gave up on shooters altogether. I’ll pick one up from time to time, but they just never feel right on consoles to me.

When I was contacted about by Split-Fish to take a look at the FragFX Shark mouse for the PS3, I was intrigued. I had seen similar product sbefore but my pre-conceived notions about 3rd party hardware, mixed with my new-found apathy toward shooters made it easy to ignore them, but as a consumer advocate, I felt like it was my duty to at least hear the guys out.  They sat me down with a copy of Modern Warfare 2 and a Shark and gave me their pitch. I bought every word of what they were selling. For the first time in I can’t remember how long, I was thoroughly enjoying myself, playing a first person shooter – and with a mouse that feels like a real mouse to boot.

The concept of the Shark isn’t exactly new: you have a sub-controller in one hand with a D-Pad, an analog stick and some buttons, and a mouse in the other hand with standard Playstation buttons where your thumb lives. Each piece requires 1 AA battery, and can run for up to 50 hours, if you use the included mousepad, or about 30 hours if you don’t. Taken at face value, I suppose one could say that I am simply advocating the idea of a mouse for consoles, but the few unique tricks that the Shark keeps up its sleeve are pretty enticing. For starters, its wireless, which sounds like a double-edged sword to someone who owns one of many wireless third-party controllers that no recently stopped working with the PS3, but the nice folks at SplitFish assured me that they worked very closely with Sony to ensure that their products will have a long life with the PS3.  The left-hand sub-controller also allows players to remap the buttons on the fly. This is an improvement over previous models, which required you to use a PC to set your controls, but I didn’t find this feature particularly useful. I could see how more skilled players might feel the need to change the right click button from “grenade” to “zoom” when sniping, or something along those lines, but for me, leaving the triangle button as a triangle button was generally successful.    

After a decade of FPSs dominating consoles, it still remains to be seen how the online community will react to mouse peripherals. It certainly won’t win you any friends when you roll up to a local CoD tournament with your mouse and demand to use it, but if you are just playing from home, think of the Shark as performance enhancing steroids for shooters. The Shark allows for an impressive amount of sensitivity, which in turn gives players heightened reflexes and spatial awareness that is simply unavailable with an analog stick, and that could mean that some wheredown the line, some shooter communities will cry foul at players using non-standard controllers. Is it ethical?  Who cares, it’s just a videogame, but if you’re deep into the tournament scene, I would ask your tournament organizers about it before you drop $90 on a controller that will ultimately ruin your analog sticking skills.

If you play a lot of PC shooters, and are tired of your PS3 collecting dust, then the Shark might be an option.  $90 is a pretty steep admission price for a console controller, but the Shark is certainly featured enough to warrant the cost, if you’re into that sort of thing. The FragFX Shark should be in stores later this month, just in time for Call of Duty: Black Ops.

About Robert Allen

Since being a toddler, Robert Allen has been immersed in video games, anime, and tokusatsu. Currently, his days are spent teaching at two southern California colleges. But his evenings and weekends are filled with STGs, RPGs, and action titles and well at writing for Tech-Gaming since 2007.

35 comments

  1. ah, some actual ‘tech’ for Tech-Gaming! Cool!

  2. After Sony cut the 3rd party support (and my Mad Catz stuff dies. No, they couldn’t help me either) I’d be VERY reluctant to buy this.

  3. Does it use a dongle like most 3rd party wireless accessories?

  4. “Each piece requires 1 AA battery, and can run for up to 50 hours,if you use the included mousepad, or about 30 hours if you don’t.”

    It’s witchcraft! Burn it!

    Seriously, how does that work?

  5. So games have to allow you to customize the settings like lookspeed, etc. This is just emulating an analog stick, right?

  6. I smell a reviewer bought out by a free mouse.

  7. Build quality?

  8. Tell those Splitfish to make a 360 one and then we’ll talk.

  9. thanks, NOLA!

  10. If this even goes on sale for $50 or so, I may consider. $90 seems a bit much for this.

  11. I asked them about that specifically. They said that when Sony made the decision to cut support of older wireless controllers, they approached SplitFish and offered to help them build a new architecture for their USB dongle to make sure that they could stay up and running. Until they get around to making a 360 mouse, this is a big selling point for Sony, so it behooves them to be helpful.

  12. That a point, but I think SeanNOLA addressed this.

  13. I haven’t been following this. Why exactly did Sony just kill off a bunch of it’s third party stuff?

  14. Sturdy. The mouse is hefty, so I wasn’t lifting it off of the pad much, and I dropped the chuck, and didn’t hurt it. The preview mouse is a little different from the final product, so I didn’t want to get too much into specifics. Essentially, the finished product with have the same finish as the Dual Shock 3, but mine has a stubbly plastic finish, which is less cool.

  15. The USB dongles used by some older wireless devices, like the 1st Generation SF4 pads, were exploited in order to make the PS3 Jailbreak dongles. So in order to keep people from Jailbreaking their PS3s, they had to ban any device using that architecture.

    There was also some rumor about exploding controllers, but to be perfectly honest, it’s not Sony’s responsibility to police other companies faulty products. If that were really the case, they would have just posted a blog article saying “don’t buy this” and suggested a recall to the manufacturer.

  16. The mousepad is specifically designed to reduce the strain on the laser. When it runs efficiently, it uses less power.

  17. like the pic?

  18. If the surface reflective? I’m trying to figure how that works.

  19. Yeah for cheesy titles. Deagle is rubbing off on you I see.

  20. good to know. I hate those cheap lightweight mice. I almost miss the ones with the heavy ball in the center.

  21. those side button look a little cheap. And what Sony has the cross-o-triangle-square thing trademarked or what? they put little gaps in each character.

  22. thanks hackers for ruining my controller. Now die.

    BTW- It was more than just the Sf4 pads. My import red controller (model CECHZC2U) is DOA.

  23. I might get one, but I’d have to try it first. Does any place have kiosks?

  24. How long did it take until it became natural for you to use?

  25. Ok, here’s my thing- I play console games from my couch. I play computer games at a desk. This would require me to sit up and lean forward. or at least have some kind of flat horizontal surface in front of me.

    This might not work out.

  26. Karnov? Is that you? Where have you been hiding?

  27. Yeah, I don’t really want to limit myself to playing with a mouse. Especially, since I use one at work all day.

  28. Splitfish is the filthiest name for a peripheral maker. I’m just saying.

  29. Keep the hardware reviews coming. Will all the RB3 stuff coming out, I need to know whats junk and whats worth my $$$.

  30. Yep, I want to know if the keyboard is worth 80 smackers.

  31. Cool review NOLA, seems like you asked the right questions. You’re been promoted to T-G intelligence analyst 2.

    HP +1
    INT +2
    CHR +1

  32. I’ve used all of SF controllers, from the v.1, v.2, v.2 SE, to the PRO, the learning curve for a 34, 32 year old at the time was about a week. Never pc gamed before. W/in 2 days I was convinced my game play would increase.

  33. Yea, at my age it kills me to sit forward for to long, lol I had to go to the doc for meds after an all weekend online poker session several years ago, made me realize I was no longer in my 20’s.

    For my 1st v.2 I built a little stand for my recliner I game in, I put in 3+ hours daily, Friday and Saturday nights can start around 8 pm and easily run 7 or 8 hours.

    That 1st chair was cheap and got replaced about 6 months ago, I never rebuilt that arm rest table, all you need is a pillow that’s the same height as your right thigh, thus the pad rests on your right leg and the pillow or arm rest of your chair, in my case my recliner arm rest it’s exactly the same height.

    So you don’t have to sit at a desk or straight up, we’re gamers, we come up w/ ideas to get the job done.

  34. So they are making a 360 one?

  35. HA! ease into it, huh?