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Tag Archives: Action

Skypeace review

Originally released for the Nintendo 3DS in 2014, Sonic Powered’s Skypeace had one standout attribute: the game was priced at 99 cents. Four years later, the title has made its way onto Nintendo’s newest system, ...

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Sky Rogue (Switch) review

Eliminating mundane duties like take-offs, reconnaissance, and landings, dogfighting games permit players to jump right into the action. Unfortunately, there’s not all that many of them anymore, with titles like Ace Combat, Crimson Skies, and ...

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Bullet Witch (PC) review

Most remasters or remakes reinvigorate critically or commercially successful properties. But the recent Steam release of Bullet Witch doesn’t follow that trend. Developed by the now-defunct Japanese developer Cavia for the Xbox 360, the game ...

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Bombslinger review

With a hardnosed punishment for dying and existence which hinges on the use of randomized items, Rogue-like mechanics play into our primal instincts for survival. As such, it’s not surprising that so many games integrate ...

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Extinction review

Since 2008, Chicago-based Iron Galaxy has largely shirked the limelight, performing contract work for other studios and quietly porting code onto other consoles. But the developer’s own efforts haven’t garnered much attention, with titles like ...

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Rad Rogers: World One review

Dissonance in video games is quite common, whether it’s gratifying gameplay at odds with rudimentary visuals or a promising premise draped around stereotypical characters. But the recent release of Rad Rogers: World One exhibits a ...

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Mercenary Kings Reloaded review

With Mercenary Kings, looks are deceiving. Glimpse a few screenshots and you’ll likely assume that the Tribute Games’ title honors classic run ‘n guns like Bionic Commando and Contra. Certainly, Paul Robertson’s (Scott Pilgrim vs. ...

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SteamWorld Dig: Fistful of Dirt (Switch) review

In an era when Pac-Man fever had yet to infect stateside gamers, Commodore PET users might be found playing MINER!, an excavation simulation that was published in Cursor magazine. Echoing games of the epoch, the purpose of Rod Longfellow’s title ...

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