Kickback- Pinball Hall of Fame: The Gottlieb Collection Review

Shipwreck’s Take: By now, it’s no secret that I loved Pinball Hall of Fame: The Williams Collection. The Wii version was my Most Surprising Game of 2008 and the Xbox 360 and PlayStation 3 versions received an Outstanding (the highest review score on Cheap Ass Gamer). So I was of course delighted when I found out that Farsight Studios and Crave had decided to bring their previously released Gottlieb Collection to the Wii. Is this another must have game to add to the [insert your name here] Collection or are your quarters best spent elsewhere?

Growing up in arcades in the eighties, I was quite familiar with many of the Williams machines, namely classics like Funhouse, Taxi, and Black Knight. For me, the same kind of nostalgia doesn’t come pre-packaged with The Gottlieb Collection; many of the included tables pre-date me by several years. Despite the lack of nostalgia, Farsight’s solid physics engine leads to a mean game of pinball, or at least a slightly ill-tempered game of pinball. The game feels nice to play and controls well, but the ball seems to float off bumpers and ramps from time to time. It’s not a major detraction, but one I felt was worth mentioning. More distracting than the occasional physics quirk are the extremely pixelated graphics that accompany the detailed artwork found on the El Dorado table.

The main reason The Gottlieb Collection doesn’t match the greatness of The Williams Collection is because the overall table selection isn’t as ridiculously good. While tables such as Black Hole, Genie, Goin’ Nuts, and Victory fit the bill for more modern-style play, the majority are not elaborate machines full of winding ramps, trapdoors, and interactive LED displays. Rather, these are simpler playing fields consisting of a few bumpers, targets, and saucer holes. It serves as a nice history lesson on what pinball tables evolved from, but many of these machines feel more like novelties than something I’m likely to spend time mastering. For example, there’s an almost Pachinko type feel to Ace High and Play Boy (both released prior to 1960) and, oddly enough, the most recent table (1995’s Strikes N’ Spares) is a straight-forward game of virtual bowling.

Although each table has an excellent walkthrough, perhaps I would be more inclined to learn the intricacies of these older tables if I was given more incentive. Unlike the ten Achievement-like goals that tables in the Williams Collection had, each Gottlieb machine has only been assigned a single (often lofty) goal. This definitely lowers the sense of progression and accomplishment, but there is a Gottlieb Challenge mode that tasks you with obtaining high scores on each table in succession. There are some nice random extras thrown-in such as the old-timey photographs of the Gottlieb manufacturing plant and a couple of kitschy arcade mainstays like a Love Meter and the fortune-telling Xolten.

At the end of the day, Pinball Hall of Fame: The Gottlieb Collection is most likely not going to win over as many people as The Williams Collection. The table selection just isn’t nearly as memorable, and the limited number of goals hampers the sense of satisfaction. At the same time, if you already own The Williams Collection (which you should), this makes a nice expansion of sorts and comes in at a budget price of $19.99.

DesertEagle’s Take: Few gaming diversions have a history as ironic as pinball. Once ubiquitous throughout America’s bowling alleys, pool halls, and arcades, these analog amusements were gradually overwhelmed by the barrage of video games during the 1980’s. As pin producers such as Williams, Bally, and Gottlieb became tempted by the popularity of CRT-based entertainment, the manufacturers slowly abandoned their efforts to produce ball and flipper machines, leading to the inevitable demise of pinball from the recreational landscape. Currently, pinball subsists through the medium which made it obsolete, as meticulous digital recreations offer a way for contemporary console gamers to experience this misplaced pastime.

One of the most fastidious simulations of classic pinball was Farsight Studio’s Pinball Hall of Fame: The Williams Collection. The collection used the capability of today’s gaming systems to faithfully reproduce a handful of landmark tables. Each contact with a flipper, bumper, or slingshot sent the virtual ball careening in a marvelously realistic fashion, accurately modeling the physicality of an actual machine. Although the recent released Pinball Hall of Fame: The Gottlieb Collection doesn’t reach the loftiness exhibited by the previous compilation, it is still a commendable disk worthy of a place in any pin aficionado’s library.

Some enthusiasts may notice that the Gottlieb Collection isn’t a new title; it’s assortment of eleven tables was already offered to Gamecube, PS2, PSP, and Xbox owners in 2005. However, this new iteration seems to have been given a retrofitting with elements of the Williams engine. Although the disk’s physics model is generally solid, I spied a few instances where balls responded unrealistically. Ramps can induce sporadic instances of floatiness, while saucer holes jettisoned the steel sphere out awkwardly.

The Gottlieb Collection’s selection of tables can be perplexing. Some machines offer delightful variations of typical pinball play, such as Goin’ Nuts continuous multiball pandemonium or the wide-body table found in Genie. Others like El Dorado are overly simplistic and only faintly gratifying, with a playfield filled with green nondescript textures. While the anthology is a solid retrospective of Gottlieb’s existence, many gamers may be disappointed by the game’s tendency toward antiquated pre-1970’s tables.

One element that elevates the disk above similar disks is the collection’s inclusion of historical photos. Players can sift through 26 black and white images that affectionately illustrate the assembly process for some of the game’s tables. It’s unfortunate that a similar amount of attention wasn’t given to the game’s inclusion of the Los Vegas-based Pinball Hall of Fame organization; a single screen of text seems woefully inadequate.

Pinball Hall of Fame: The Gottlieb Collection doesn’t have the painstakingly accurate physics found in the Williams Collection nor that title’s near-faultless selection of tables. As such, players longing for a spotless recreation of the vintage pastime are encouraged to pick up the previous iteration. The Gottlieb Collection works best as a companion piece, giving gamers a rare glimpse into a decisive time in arcade history.

About Robert Allen

Since being a toddler, Robert Allen has been immersed in video games, anime, and tokusatsu. Currently, his days are spent teaching at two southern California colleges. But his evenings and weekends are filled with STGs, RPGs, and action titles and well at writing for Tech-Gaming since 2007.

39 comments

  1. My two favorite geeks talk pinball. I am in heaven.

  2. So If I own the GC version, is there any point in getting this?

  3. You guys should note, that this game has been available in the EU for a few years now. Americans are getting nothing more than a rehash, I don’t think the physics have been changed at all.

  4. I hate the reflective glass part. Tell me you can turn it off.

  5. Shipwreck and Desert and the best tag-team reviewers since the days of EGM. BRAVO!

    And I loved the Williams Collection. I can see why youre always promoting it Desert!

  6. I saw this on CAG, too. Great work, Ship and Desert.

  7. I have the PSP version, so no need for this. Thanks for the read guys!

  8. Are both of you guys card-carrying PHoF members? I need to know the level of credential here.

    Desert you you carry your in front or behind your NRA membership? hahaha

  9. Ieatsmallchildren

    Thanks, love to relax with some pin once in a while.

  10. I expected at least one ‘playing with your balls’ pun. You guys disappoint me.

  11. Great review, guys!

  12. $19.99 is about right for this, but $15 would seal the deal.

  13. 11 tables for $20 seems very fair. I’ll probably be unable to pas this by if I see it on the shelves.

  14. I love the two reviewer approach. Keep it up!

  15. Pinball before 1985 or so if just not interesting to me. And who made Adamm’s Family? They need to have that on console.

  16. Thanks for all the work you put into review the game. Most sites don’t care too much about $20 budget titles.

  17. Incredible review! Love to see two people talk about a game.

  18. What each of your favorite tables on the disk?

  19. Video killed the pin, huh?

    I think pinball was due to fade away. You can only do so much with it.

  20. Any of you ever play Pro Pinball: Timeshock? It ws one of my favorite video pin games.

  21. If you’re into old school, the NES had two really off-the-wall pinball games: Rock N’ Ball is an excellent little sleeper, with a normal table, a pachinko table, and – the really awesome bits – two sets of “mini tables” that are unlike any other video pinball I’ve experienced. Basically imagine two symmetrical, simplistic boards glued together. The “war” variants are okay, but the “sports” tables – soccer and hockey – are fun enough against the CPU, and will keep you and a friend pinned to the screen should you convince them to give it a go. You could even go so far as to say you would have a real ball of a time!

  22. I always liked the pinball games that messed with reality. Like Alien Crush and the ones that had multiple tables and bosses.

    Sonic Spinball wasn’t too bad.

  23. I know I’ll buy this, even if it’s only so-so. These retro-type collections just bring out that side of me.

  24. Never heard of it. Thanks for the info!

  25. Why do some of the textures (like the coin slots) look awesome, while the machine graphics look really bad?

  26. Any plans for this to come to 360/PS3s? I’d like that.

  27. I’ll gamefly this one for sure. I think that’s all I need for a pinball fix.

  28. Has any on you actually been to the the Pinball Hall of Fame?

  29. Hows the nudging in this one? on the PS2 it was broken, and would TILT all the damn time.

  30. So this wont be your GOTY deagle?

  31. Can Xolten make you big 😉

  32. I like the way both you guys look at the game differently.

  33. More Ship and Deagle reviews are a requirement! Now get on it.

  34. I really like the Williams collection. I wish they’d make more of these pinball disks with quality tables.

  35. I haven’t played a pinball game in years.

  36. Am I the only person who’d pay $50 for a “Williams Pinball 2” with ten LICENSED Williams pins? Star Trek: TNG, Terminator 2, Addams Family, the best of the Ritche era? Please…?

    –R.J.

  37. Nope, I’d get that too. $5 per machine aint nuthin compared to the real thing.

  38. I might have to get this. I do like me some pinball!