How Will the Patched Lair Fare?


When SCEA’s Lair was released last September, the title was pummeled mercilessly by critics. Total Video Games called the sixaxis controls, “unwieldy” and “unresponsive“, while GameSpy said, “the execution is…terminally flawed in almost every way.” In a hasty response, Sony sent out a reviewer’s guide for critics who weren’t fans of the motion controls. Much like another game with a clunky control scheme, Lair is seeing a revamp.

According to Sony Japan, on April 17th, a patch for the game will be released to include analog control (including rumble for Dual Shock 3 users), a targeting cursor, and for our troubles- two additional dragons. European and North American players should be able to download a patch as well.

If Sony’s corrections fix a majority of Lair‘s control problems, and they lower the MSRP to a more reasonable $29.99, they just turn this major disaster into a minor success.

About Robert Allen

Since being a toddler, Robert Allen has been immersed in video games, anime, and tokusatsu. Currently, his days are spent teaching at two southern California colleges. But his evenings and weekends are filled with STGs, RPGs, and action titles and well at writing for Tech-Gaming since 2007.

6 comments

  1. I never played Lair for two reason: first, the controls, and secondly, I heard the animation was choppy.

    Maybe they can fix number two also?!?

  2. You can’t polish a turd.

    I seriously doubt this will do anything; the control could very well feel tacked on. Still get the game and let me know how bad it is.

  3. I doubt this could even be a minor success. Are they going to put more copies in stores? Around me they seemed to never order more once word got out how bad this game was.

  4. I played it, hella frustrating. The game wasn’t good enough to try again. It had some really cheezy shit like bad voice acting, and long boring cutscenes.

  5. I’d try it for $20.

  6. Patches don’t do shit. Bully for the 360 is still as buggy as all hell. It crashes at least every hour. POS.