Dark Messiah of Money and Microtransactions


What’s one of the most worrisome trends in gaming? When a
publisher deliberately scales back game content. Lately, there has been
some speculation that some of the larger industry companies have not included
levels, weapons, car, planes and skins in their final retail boxes. Within a week,
or even a few days of launch, content conveniently appears on the Marketplace for
five or ten dollars. Namco offered extra levels within a few days of launching
Beautiful Katamari. EA had music ready for download just as Rock Band hit
retail. Ace Combat 6 had additional planes for sale on the same day as release.
What is incredibly aggravating is revealed by the size of this content; some
downloads are a miniscule 100K. This indicates that additional information is already
on the disk, and the downloaded data actually only ‘unlocks’ this content. So, you’re paying for information you already own.

Now, Dark Messiah of Might and Magic: Elements is offering “Exclusive
Maps, Classes, and Weapons” via the Marketplace for 400 points. The problem? The
game won’t even be released until Wednesday. Since DMM: Elements is a port of a
year-old PC title, we’re assuming publisher Ubisoft had time to squeeze this
onto the disk. Instead, they’d rather milk the consumer out of an additional
five dollars.

Gamers didn’t blink when next-gen games premiered at sixty
dollars. Such was the price of pretty graphics. Then publishers offered
collector’s editions for ten to twenty dollars more. Now, they are intentionally
excluding content, only to sell it back to us. I’d like to see all gamers band
together and refuse to participate in these ‘micro-transactions’. Let’s send a
message to publishers that we are intelligent, thoughtful consumers, and not the moronic, impulsive fools the media like to suggest.

About Robert Allen

Since being a toddler, Robert Allen has been immersed in video games, anime, and tokusatsu. Currently, his days are spent teaching at two southern California colleges. But his evenings and weekends are filled with STGs, RPGs, and action titles and well at writing for Tech-Gaming since 2007.

10 comments

  1. Amen, Brother. We’re already paying too much for games. To get gypped on content only makes the situation worse.

  2. What about chew bubble gum?

  3. Whats the game like?

  4. No one has to pay. Seems like a mild complaint.

  5. Nothing new, but still that sucks.

  6. When I was finished GTA: San Andreas I prayed they would have an add on because I loved that game so much. Now with the new GTA perhaps I’ll get that wish. We’ll see…

  7. The big publishers are too greedy. I noticed there is more of this on the 460 marketplace then on the playstation store.

  8. As long as it’s not like the whole Oblivion expansion, right?

  9. Fucking Oblivion. That stupid island expansion I bought for like 22 bucks still doesn’t work properly.

  10. Deagle, do you ever listen to the CAGcast on Cheapassgamer? They reported the same thing today. You guys have a lot of the same news.