Author Archives: Robert Allen

Since being a toddler, Robert Allen has been immersed in video games, anime, and tokusatsu. Currently, his days are spent teaching at two southern California colleges. But his evenings and weekends are filled with STGs, RPGs, and action titles and well at writing for Tech-Gaming since 2007.

Kingdoms and Castles review

1989’s SimCity was an irrefutable work of genius. Although a game built around the idea of urban development might have sounded tedious in description, designating industrial, commercial, and residential areas was as approachable as it ...

Read More »

Fallen Legion: Sins of an Empire review

Like many Otaku-Americans, my upbringing had a strong Japanese influence- with video games, manga, and tokusatsu occupying the bulk of my recreational hours amidst the 80’s and 90’s. Moments along the way pointed to a ...

Read More »

Tangledeep (PC) preview

Across the last decade, gamers have been inundated with Rogue-likes. Some like Shiren the Wanderer, Touhou Genso Wanderer and Cladun Returns: This is Sengoku are exceptional entries, each offering their own adept and distinctive take ...

Read More »

Iron Crypticle review

As titles like Robotron: 2084, Smash TV, and the sum of the Geometry Wars series have demonstrated, the twin-stick shooter can be a wholly immersive experience. Eluding hordes of encroaching enemies, while simultaneously snatching bonuses ...

Read More »

Symphonic Rain review

Popularized by works like Key’s Kanon and Air, as well as Circus’ Da Capo, nakige (meaning a “crying game”) is a common sub-genre in the visual novel medium. But despite the melodramatic moniker, there are ...

Read More »

HYPERCHARGE: Unboxed preview

Last year’s release of New Retro Arcade: Neon permitted players to organize their own virtual arcades, setting up emulation across rows of simulated cabinets. The problem was setting up these environments could be challenging- goading ...

Read More »

New Game Releases: July 6th-12th, 2017

Here’s something you don’t often see on the schedule of new game releases: a title intended for a system released twenty-six years ago. Yes, this week California-based publisher Retroism puts out Unholy Night: The Darkness ...

Read More »