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Tag Archives: Rogue-like

Lost Sea review

As the game’s moniker indicates, Lost Sea’s protagonist is marooned on a cluster of islands located near the Bermuda Triangle. After choosing from one of eight character skins, players begin their journey across the sprawling ...

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Full Mojo Rampage review

Unquestionably, Full Mojo Rampage is a game with a myriad of moving parts. On a rudimentary level, the circle-strafing protagonist launches an unrelenting flurry of projectiles at skeletons, snakes, and bomb-carrying foes. In another way, ...

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WASTED review

A popular saying tells us imitation is the sincerest form of flattery, but if that is to be believed, where would one place parody? This is how WASTED chooses to introduce itself, by making it ...

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Forced Showdown review

Conceptually, games built by combining multiple genres offer the possibility for innovation. There’s a chance that the components will intermingle stylishly, providing synergistic dividends and a sense of novelty. But there’s also the possibility that ...

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I Can’t Escape: Darkness review

Indie titles are often ripe with experimental gameplay features which larger developers tend to shy away from. Unlike the risk-adverse AAA industry, you’ll often see smaller studios either combining uncommon genres or crafting genre-defying experiences. ...

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RymdResa review

Roguelikes along with platformers, have become a genre of choice for your average indie developer. This focus on categories abandoned by the AAA industry allows smaller developers to carve a niche for themselves without having ...

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Sproggiwood review

Over the last decade, indie developers have become increasingly enraptured by the Rogue-like. From turn-based descendants like Paper Dungeons and Quest of Dungeons or action-driven variants like Full Mojo Rampage or The Weaponographist, Rogue’s procedurally-generated ...

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Crypt of the Necrodancer review

The blending of game genres can be a particularly divisive practice. For every engaging effort like Metal Gear: AC!D or Portal, there are duds like Fret Nice– the 2009 title which inelegantly allowed gamers to ...

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Hand of Fate review

Since their inception, games have struggled to offer a seamless simulation of reality. Visual representation has evolved from blobs of blocky pixels to near photorealism, while audio has advanced from simple chirps into convincing, multi-channeled ...

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