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Tag Archives: Dungeon Crawler

Moero Chronicle Hyper review

2014’s Monster Monpiece garnered attention when publisher Idea Factory International was obligated to omit eighteen card images for the stateside and European releases. While some rancorously objected to the edits, this was a necessary evil, as console ...

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Vaporum review

Across its three-decade long history, the three-dimensional dungeon crawler has been surprisingly resistant to change. Take a look back at 1989’s Dungeon Master or 1991’s Eye of the Beholder, and you’ll find a framework that ...

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Zanki Zero: Last Beginning review

Pedigree is often accompanied with elevated expectations. That’s likely the case with the PlayStation 4 and PC release of Zanki Zero: Last Beginning. Uniting several members of Danganronpa’s development team with Lancarse, the team who ...

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Etrian Odyssey Nexus review

Always a Tough Act to Follow Technology is often used to automate simple tasks. It’s engineered to remove tedium, so users can focus on more interesting elements. But 2007’s Etrian Odyssey cleverly challenged this assumption. ...

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Labyrinth of Refrain: Coven of Dusk review

With a rich history that spans almost four decades, dungeon-based role-playing games (or DRPGs) have been especially prevalent across the last few years. Standout titles like Stranger of Sword City, The Lost Child, Ray Gigant, ...

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Mary Skelter: Nightmares (PC) review

Following the success of 2010’s Hyperdimension Neptunia, developer Compile Heart’s output drifted toward the formulaic. Beyond a structure split between visual novel-based storytelling and turn-based combat, the Toshima-ku based studio integrated a copious amount of ...

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The Lost Child review

For Switch owners, the wait for Shin Megami Tensei V might seem intolerable, with the Setagaya-based team providing scant information on developmental progress. Fortunately, there’s a viable, albeit derivative alternative, with Kadokawa Games’ The Lost ...

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Hammerwatch (Switch) review

1985’s Gauntlet is often remembered for its in-game narration, where a Texas Instruments speech synthesizer would state the condition of each player. Notoriously, the announcer would also divulge which character inadvertently shot the health-replenishing food, ...

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Hyakki Castle review

The first-person dungeon crawl is an remarkably fertile genre, typically extending engrossing interpretations of Dungeons & Dragons-inspired, party-based prowls. But occasionally, skulking through homogeneous hallways and battling the same fantasy-themed enemies culled from Monster Manuals ...

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