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Tag Archives: Action

Gungrave VR review

Like many, I’m a marathon gamer. After finding a suitably comfortable place to sit, I can enjoy most console or portable games for half-day stretches. But VR titles are quite different. After about an hour ...

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Battle Princess Madelyn review

During the 1980s, Capcom was an industry titan. The company created a succession of seminal titles such as Mega Man, 1942, Bionic Commando, Gun.Smoke, and Final Fight. Each earned the admiration of players and spurred ...

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Killer7 (PC) review

The original 2005 release of Killer7 was Goichi Suda’s first game released outside of Japan. Many consider it to be the director and writer’s magnum opus. Delving into the title, you’ll soon understand why. Although ...

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Zarvot review

The limitations of early hardware meant gaming’s embryonic era was rendered in big, chunky blocks. From the square-shaped protagonist of Adventure for the Atari 2600 to the rudimentary alien creatures that assaulted earth in Space ...

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de Blob 2 (Switch) review

Last June, de Blob was ported to the Nintendo Switch, bringing one of the highlights of the Wii’s third-party library to a new audience. Challenging players to revitalize dreary, monochromic backdrops into vibrant cities, the ...

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The King’s Bird review

Games do an admirable job at depicting mechanized flight. Whether it’s staunch simulations that mimic the thrills of dogfighting or the sense of bliss felt when taking a variety of craft out for Pilotwings’ lighthearted ...

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Yakuza Kiwami 2 review

Mirroring the type of sophisticated business strategy ordered by a shrewd syndicate boss, SEGA’s Yakuza franchise is moving in several simultaneous directions. Four months ago, Yakuza 6: The Song of Life crooned a swan song ...

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Guacamelee 2 review

The canonical ending of 2013’s Guacamelee delivered a cheerful conclusion, with protagonist Juan Aguacate using his lucha libre skills to beat Carlos Calaca- a rodeo rider who traded his soul to the devil to mend ...

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CastleStorm (Switch) review

Splicing several prevailing mechanics into a single game is hardly a new concept for the industry. Early coin-ops such as Gorf and Tron recognized the virtue of variety; each cabinet provided four distinct amusements unified by a central theme. ...

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