Graze Counter review

Decades of shoot-‘em-up games have imparted a crucial message to players: the enemy projectile should be avoided at all costs. But that enduring adage get challenged in Graze Counter, Hyogo-based Henteko Doujin’s absorbing sophomore PC ...

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Fate/EXTELLA: The Umbral Star review

For years, musou games were mocked by critics and consumers alike. Both groups viewed franchises like Dynasty Warriors and Samurai Warriors as repetitive, tedious treks, where players button-mashed their way to victory. At certainly at one time, that complaint had merit, ...

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Resident Evil: Vendetta review

While a direct-to-video film may lack the budget, quality, and nuance of a theatrical release, merit is often found in the simplicity of the work. Productions produced for the home market typically aren’t recognized for ...

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Kingdoms and Castles review

1989’s SimCity was an irrefutable work of genius. Although a game built around the idea of urban development might have sounded tedious in description, designating industrial, commercial, and residential areas was as approachable as it ...

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Fallen Legion: Sins of an Empire review

Like many Otaku-Americans, my upbringing had a strong Japanese influence- with video games, manga, and tokusatsu occupying the bulk of my recreational hours amidst the 80’s and 90’s. Moments along the way pointed to a ...

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Tangledeep (PC) preview

Across the last decade, gamers have been inundated with Rogue-likes. Some like Shiren the Wanderer, Touhou Genso Wanderer and Cladun Returns: This is Sengoku are exceptional entries, each offering their own adept and distinctive take ...

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Iron Crypticle review

As titles like Robotron: 2084, Smash TV, and the sum of the Geometry Wars series have demonstrated, the twin-stick shooter can be a wholly immersive experience. Eluding hordes of encroaching enemies, while simultaneously snatching bonuses ...

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