New Releases: November 21st-27th, 2019

Upon cursorily inspection, this week’s selection of new releases might not have the kind of prominent titles that has been customary for the last two months. But look closer and you might find a few remarkable titles, from Sid Meier’s Civilization VI journey onto console, the animistic action-exploration of Lost Ember, as well as the tag-team of humor and heterochromia in LAMUNATION! -international-.

Header image: LAMUNATION! -international-, PC

PlayStation 4
Asterix & Obelix XXL 3: The Crystal Menhir (physical and digital, $39.99)
Children of Morta (physical, $29.99)
Debris (digital, $19.99)
Deemo Reborn (digital, $TBA, PS VR Compatible)
Farmer’s Dynasty (digital, $29.99)
Lost Ember (digital, $29.99)
Sid Meier’s Civilization VI (physical and digital, $59.99)
Sniper Ghost Warrior Contracts (physical and digital, $39.99)
Super Street the Game (physical and digital, $29.99)

Switch
Arcade Archives: Tie Ar Kung Fu (digital, $7.99)
Baobabs Mausoleum Ep. 3 Un Pato en Muertoburgo (digital, $5.99)
Black Future ’88 (digital, $17.99)
Castle of No Escape 2 (digital, $4.99)
Chameleon (digital, $4.99)
Color.Motif Deluxe (digital, $3.49)
Fractured Minds (digital, $1.99)
Green Video Games (digital, $14.99)
Groove Coaster Wai Wai Party!!!! (digital, $59.99)
Lots of Slots (digital, $7.99)
Marblelous Animals (digital, $4.99)
Monster Bugs Eat People (digital, $1.99)
Monster Jam Steel Titans (digital, $29.99)
Narcos: Rise of the Cartels (physical $39.99, digital $23.99)
Pine (digital, $24.99)
Real Heroes: Firefighter (digital, $4.99)
SoccerDie: Cosmic Cup (digital, $6.99)
Story of a Gladiator (digital, $10.99)
Strike Force – War on Terror (digital, $13.99)
The Touryst (digital, $19.99)
The Unicorn Princess (physical and digital, $39.99)
Tiny Gladiators (digital, $11.99)
True Fear: Forsaken Souls – Part 2 (digital, $9.99)
Widget Satchel (digital, $11.99)

Xbox One
Asterix & Obelix XXL 3: The Crystal Menhir (physical and digital, $39.99)
Children of Morta (physical, $29.99)
Farmer’s Dynasty (digital, $29.99)
Lost Ember (digital, $29.99)
Sid Meier’s Civilization VI (physical and digital, $59.99)
Sniper Ghost Warrior Contracts (physical and digital, $39.99)
SoccerDie: Cosmic Cup

PC
Asterix & Obelix XXL 3: The Crystal Menhir ($26.99)
Baobabs Mausoleum Ep. 3 Un Pato en Muertoburgo ($5.99)
Black Future ’88 ($17.99)
LAMUNATION! -international- ($TBA)
Lost Ember ($TBA)
Pizza Time Explosion ($TBA)
Plutocracy ($24.99)
SD Gundam G Generation Cross Rays ($59.99)
Sniper Ghost Warrior Contracts ($26.99)
Starlight ($TBA)

Matt’s Pick (Editor, DigitallyDownloaded): I know it’s an oldie, but damn it, every time I have the opportunity to play Civilization VI, I lose dozens and dozens of hours of my time. Every damn time. Releasing on home console for the first time, Civilization VI comes with all the expansions, and it’s worth buying into all of that, because the newest expansion really does substantially change the experience, with new diplomatic systems and, of course, the ever-looming threat of global warming.

The thing I have always loved about Civilization is that the series has encouraged me to learn. Civilization 2 had me pouring over encyclopedias in a pre-Wikipedia era to learn about the great wonders of the world that were present in the game. That tradition has continued on to this day – I did not know who Kupe of the Maori people was before playing Civilization VI. Now I know quite a bit more about New Zealand’s native peoples, and I’m better for that.

With Civilization VI releasing on PS4 this week, I have found myself lost to its grand strategy all over again, and I can’t recommend this enough to anyone who has yet to play it or the latest expansion (or would find any kind of value whatsoever on having it on console).

Ryan’s Pick: Synthwave and neon, sign me up. Black Future ‘88 is a synth-punk 2D shooter that has gotten my attention this week. I must admit that I’m typically heavily biased towards games that have synthwave as of late. After much recent introspection, I’ve found that I just love saw wave growling Moog basslines, and if you are able to pair analog synths with vibrant explosions, roguelike elements and 2D pixel graphics, I’m just that much more into it.

Procedurally generated roguelikes are here to stay, so I typically embrace any and all games in this genre as no one has totally cornered the market on good ideas for this genre yet. Likewise, I do like when coop is included in roguelikes as it adds one extra level of fun, albeit stress, to working your way through a level designed to kill you. It’s a great way to work on those communication skills. In general, I am absolutely looking forward to ascending Black Future ‘88’s procedurally generated tower levels to see about eliminating me some wardens. With 50 different weapons and a whole load of buffs/debuffs, I’m sure I can figure it out.  Fog lights and laser beams, here I come.

Robert’s Pick: First, not a pick but a bit of praise. The industry is filled the studios who bet the house on a game, and when sales are middling, are forced to shut down the studio. That’s not the case with CI Games (formally City Interactive). I’ve met with the Warsaw-based team multiple times and on each instance, they acknowledge previous problems and vow to not repeat them. Does that mean this week’s release of Sniper Ghost Warrior Contracts is going to be an awe-inspiring experience? No, I expect issues with AI, unanticipated difficulty spikes, and a wealth of glitches. But like a real marksman zeroing in on a target, CI is getting closer to nailing its target with every successive shot. I’d rather play a mixed effort from a resolute indie team than a big-budget game built upon focus testing.

Given Arcade Archives: In the Hunt’s delay, my actual pick is Black Future ’88. Having grown up when arcades where a still a thing, I have a weakness for retina-searing visuals and extravagant particles effects. As Ryan stated, a brooding bassline is irresistible and from what I’ve heard this game delivers. Put aesthetics alone aren’t enough. Fortunately, Future’s robust collection of weapons and involving run-and-gun gameplay ensures that gratification isn’t just skin deep.

About Robert Allen

Since being a toddler, Robert Allen has been immersed in video games, anime, and tokusatsu. Currently, his days are spent teaching at two southern California colleges. But his evenings and weekends are filled with STGs, RPGs, and action titles and well at writing for Tech-Gaming since 2007.

13 comments

  1. Black Future 88 is getting my money this week. Looks crazy fun.

  2. You guys are oldies but goodies. Might have pick up Civ VI just when the price drops.

    Who does everyone main with?

    • I don’t really have a “main” as I prefer the epic length (1,500-turn) games and my interest in trying all the sides at least once means that I’ve never played one more than once yet, haha.

      I really like the new Maori civilization though. They’re worth the expansion in and of itself.

    • Here’s the weebest thing I’ll say all week:

      Japan using the electronic factory for a cultural win. I’ve played three games where I could resist it.
      After that, Aztecs, China, and, of course, I had to lead Mongolia once.

  3. heterochromia is now a part of my vocabulary. thanks guys.

  4. After 8 straight weeks of buying games my wallet gets a rest.

  5. I have a question for all of you:

    What shows or anime are you watching? I know you all like anime from your taste in games. I want to know if I’m missing out on anything.

    • In no particular order:

      Demon Slayer: Kimetsu no Yaiba
      That Time I Got Reincarnated as a Slime.
      Sarazanmai (which probably won’t be to everyone’s liking, but I’m weird.

      I’m not watching JoJo. I should be. I won’t make excuses.

  6. Taken a long time for Black Future ’88 to get here. Hopefully, the wait was worth it.