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New Game Releases: December 31st – January 6th

Sora Header

While the new year typically ushers in hope and good sentiment, it’s not a very prosperous time for new game releases. As such, only a handful of titles are making their way onto digital services this week, with a crowed-sourced remake of Amplitude leading the charge.

Header Image: Sora, PC

PlayStation 4
Act It Out! A Game Of Charades (PSN, $14.99)
Amplitude (PSN, $19.99)
Hardware: Rivals (PSN, $19.99)
Rebel Galaxy (PSN, $19.99)
Super Toy Cars (PSN, $9.99)

Wii U
10800 Snowboarding (eShop, Virtual Console, $9.99)
Molly Maggot (eShop, $1.99)

Xbox One
G Prime (XGS, $14.99)
Hyper Void (XGS, $9.99)

PS Vita
Volume (PSN, $19.99)

PC (Available via Steam unless noted)
Abo Mando ($3.59)
Age of Steel: Recharge ($TBA)
Anomaly 1729 ($13.49)
A Wild Catgirl Appears! ($TBA)
Blood Code ($8.99)
Cally’s Caves 3 ($TBA)
Contract ($TBA)
Crazy Belts ($TBA)
Dungeons Are Random ($TBA)
Elysium: Blood Games ($TBA)
Force of Elements ($7.99)
GooCubelets: The Algoorithm ($TBA)
Jet Set Knights ($8.49)
Kill The Plumber ($3.99)
Linea: the Game ($TBA)
Pony Island ($TBA)
Princess Remedy in a World of Hurt (Free)
Production Inc. ($19.99)
Sora ($TBA)
Squirbs ($TBA)
Walk The Light ($TBA)

Robert’s Pick: Ever since Success’ seminal cute-‘em-up, Cotton: Fantastic Night Dreams, I’ve adored the amalgam of kawaii characters and screens filled with enemy bullets. As such, Fruitbat Factory’s upcoming release of Sora is getting a requisite purchase. While I don’t think anticipate the game coming close to the peak established by Deathsmiles, developer Orange Juice is no slouch, with games like Suguri and QP Shooting – Dangerous!! offering some prodigious projectile dodging.


About Robert Allen

With over 35 years of gaming experience, Robert 'DesertEagle' Allen is Tech-Gaming's resident worrier/warrior who spends his days teaching at three colleges and his nights devoted to JRPGs.


  1. I remember 1080 for the N64 being fun but that was like 20 years ago when I was 10. Won’ be buying it but just seeing the name brings back memories.

  2. Robert, you are your bullet hell beauties! Do you think you’ll ever stop loving the lolis?

  3. After all that Rock Band money, I’m really amazed that Harmonix had to Kickstart Amplitude. Why don’t successful developers ever put a bit aside for their next project?

    • I’m sure publishers get a good amount of the total take. And after paying your programmers, and music royalties there’s probably not a lot left over. I think the other thing is that studios traditionally depended on publisher for financing and since the RB games were made before crowd-sourcing became the big thing, Harmonix didn’t foresee the need to save a bit of money for a project.

  4. Nothing for 3DS? I get the feeling that Nintendo will give up on the system in 2016.

  5. Another week filled with hipster-developer indie Steam games. Yes!