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Nintendo

DS, 3DS, Wii, Wii U, Switch

European Conqueror X review

Some developers leap across genres like a frog jumping from one lilypond to the next. But that’s not the case for EasyTech, A Chinese studio who’s been crafting historically based, turn-based war titles for over ...

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Shakedown Hawaii review

There are several satisfyingly subversive elements in Shakedown Hawaii, Vblank Entertainment’s second open-world action game. The game’s aging, once-wealthy protagonist once celebrated stagnancy by writing a book entitled, “My Company Runs Itself: I’m at the ...

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Cytus Alpha review

With titles such as Deemo, Superbeat; Xonic, MUSYNC, Voez, Thumper, and Taiko no Tatsujin: Drum ‘n’ Fun!, the Switch has a multitude of rhythm games. Unsurprisingly, there’s some fundamental similarities with each game, with players ...

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Moero Chronicle Hyper review

2014’s Monster Monpiece garnered attention when publisher Idea Factory International was obligated to omit eighteen card images for the stateside and European releases. While some rancorously objected to the edits, this was a necessary evil, as console ...

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SteamWorld Quest: Hand of Gilgamech review

For most developers, sequels are an indispensable part of the business, with follow-ups crafted as long as they are profitable. Only when commercial interest wanes, is something different is usually attempted. But save for 2017’s ...

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Slime Tactics review

The running joke in 2016’s Ambition of the Slimes was that people didn’t take the gelatinous creatures seriously. As soon as someone dismissed the diminutive little creatures, they’d be attacked and subsequently turned into a ...

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The Friends of Ringo Ishikawa review

Games habitually incorporate structure. Loot-driven games like Diablo and Borderlands goad us into the incessant search for new gear. Deadlines in the Atelier and Persona games ensure we don’t dawdle. And almost any role-playing game ...

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Vaporum review

Across its three-decade long history, the three-dimensional dungeon crawler has been surprisingly resistant to change. Take a look back at 1989’s Dungeon Master or 1991’s Eye of the Beholder, and you’ll find a framework that ...

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