Author Archives: Robert Allen

Since being a toddler, Robert Allen has been immersed in video games, anime, and tokusatsu. Currently, his days are spent teaching at two southern California colleges. But his evenings and weekends are filled with STGs, RPGs, and action titles and well at writing for Tech-Gaming since 2007.

Time Killer- Singularity Review

With harbingers which included numerous delays and a decidedly minimal market budget, many feared the worst for Singularity. That pessimism was further advanced by a game mechanic which many assumed would be mere gimmick, recalling ...

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Bowl-Bound NCAA Football 11 Review

One of the most difficult tasks at the Orlando-based offices of EA Tiberon must be determining what features to add to the yearly iteration of their sports titles. If the developers overreach with a exceedingly ...

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Leave a Caption, Get ‘Spanked’

To celebrate the release of DeathSpank, the comical action-role playing game from Ron Gilbert (Maniac Mansion, The Secret of Monkey Island), were inviting our readers to get spanked. Like many forms of corporal punishment, provocation ...

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Quite a Gem- Puzzle Quest 2 Review

Over the years, Bejeweled has become unavoidably ubiquitous. Originally released as a browser game in 2001, the diversion has been ported to nearly every contemporary computer, console, portable and cell phone, even making an appearance ...

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The Tech-Gaming Podcast, World 3-7

This week the Tech-Gaming crew discusses Crackdown 2, Tales of Money Island, Arma 2: Combined Operations, Hot Shots Tennis: Get a Grip, Anime Expo as well as the irrefutable merits of John Denver impersonators. To ...

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Dog Eared- Trinity Universe Review

Last year, NIS America released Cross Edge, a game which united a collection of characters from games as diverse as Darkstalkers, Disgaea: Hour of Darkness, Atelier Marie: The Alchemist of Salburg, and Mana Khemia 2: ...

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