Wonder Boy: Asha In Monster World review
A vibrant remake with charming visuals, faithful design, and a heroine who never doubts her destiny

It’s difficult to not reminisce about the eight- and sixteen-bit eras with a bit of rose-tinged retrospection. Long before glum protagonists were all the rage, the stars of console games were persistently plucky heroes. They overcame adversity with dutiful training and an outlook of unflinching optimism. But much like the Star Wars saga, lead characters began to resent their calling. Sure, the shift in mindset made them more human, but they also became a lot less fun.
Recognizing the campy gratification of Lucas’ original trilogy, Wonder Boy: Asha In Monster World opens with a sharply pitched text crawl. Echoing Luke Skywalkers’ abilities, lead character Asha is able to perceive pleas sent from beyond the physical world. After hearing the Elemental Spirits warn of the emergence of monsters, she sets out to put an end to the malevolence, seizing her destiny as a courageous warrior and saving the four spirits. Agreeably, she never second-guesses her purpose.

A Shimmy That Probably Inspired Shantae…
As a remake of 1994’s Monster World IV, the PlayStation 5 title takes few unjustified deviations. Naturally, the beautiful pixel art of the original Mega Drive version has been updated and appropriately upscaled. Asha In Monster World employs a cell-shaded polygonal style that recalls the look of Dragon Quest XI. There’s remixed music, of course. Many of the same songs are performed with more organic instrumentation. But most importantly, Asha is given a voice. Although she mainly speaks in short utterances, her tone corroborates her audaciousness.
With original developer Ryuichi Nishizawa at the helm, it’s not surprising that the game doesn’t tamper much with tradition. As the sequel to Wonder Boy in Monster World, Monster World IV dialed back some of the explorational elements of the previous outing. What you’ll find here is a largely linear trek with sporadic branches that lets Asha walk into houses or explore a background layer. The team at Artdink preserved the level layout which means some long stretches through homogenous-looking structures, which does feel a bit antiquated today.

…And a Move Borrowed from Scrooge McDuck
Asha is still armed with a sword and shield. The former can be hoisted skyward to jump-skewer foes. When pointed downward it operates like Scrooge McDuck’s cane in DuckTales, permitting Asha to pogo over enemies. Push downward while standing will cause Asha to extend her shield, which is useful for avoiding damage against incoming projectiles. But the shield’s most value trait is what is called ‘Magical Protection’. Jump onto enemies (and even a few bosses) and Asha will perform a summersault that prohibits her from losing one of her health hearts.
Asha’s Pepelogoo companion is also invaluable. This azure-colored acquaintance allows everything from the ability to double-jump, glide, extinguish flames, and even melt ice. Single-player platformers can occasionally feel a bit lonesome, but your cooperative buddy helps reduce that sentiment and never objects to being tossed around.

A Surprisingly Accessible Monster World
The biggest change to your arsenal is the Magical Hit move, which gradually fills as you attack adversaries. Let the gauge fill, and it will gleam with a gamut of colors, gives access to an attack that dishes out additional damage. But it’s hardly necessary. Asha In Monster World’s Easy setting provides additional heart-shaped hit points at the start of the game, which the remake scatters 50 additional Life Drops across its stages. Collecting ten of these adds an additional hit point. Now, the game lets you know just how many Life Drops you overlooked in each zone, and lets you revisit areas to hunt for them. Collectively, these make the remake a substantially easier and less frustrating experience.
While the challenge level is subdued, that doesn’t mean you won’t encounter a few frustrations. The game’s localization is still spotty. Beyond the lingering typo, the translation is excessively stiff and too wordy. Lastly, the last of any kind of discounted upgrade for anyone who purchased the 2021 PlayStation 4 version is an inexcusable practice.

Conclusion
With the releases of Wonder Boy Returns, Wonder Boy: The Dragon’s Trap, Monster Boy and The Cursed Kingdom and now this remake of Monster World IV, the quantity of revitalizations are catching up with the number of original games. Undoubtedly, this speaks about the quality of Westone’s eight- and sixteen-bit action platformers. The fundamentals of these games remain engrossing over a quarter-century later. Just as importantly, the era reminded us of the potency of an unshakable protagonist.
Wonder Boy: Asha In Monster World was played on
PlayStation 5 with review code provided by the publisher.
Overview
GAMEPLAY - 80%
CONTROLS - 75%
AESTHETICS - 85%
ACCESSIBILITY - 75%
PERFORMANCE - 80%
VALUE - 75%
78%
GOOD
Wonder Boy: Asha in Monster World is a charming throwback that sticks close to its 16-bit roots. Teaming with upbeat energy and a heroine who never loses her spark, this is an easy remake to enjoy.




No upgrade path for owners of the PS4 version?