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Tag Archives: Adventure

Sparklite review

Indie developers have learned that layering roguelike elements into gameplay modeled after the classics can yield remarkable results. 20XX’s injection of procedurally generated stages separated the title from a crowd of more straightforward Mega Man ...

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A Knight’s Quest review

Delve into A Knight’s Quest, the latest efforts from the two-person developer team of Sky9 Games, and you might be reminded of a Ridley Scott film. No, not Blade Runner, Alien, or even Gladiator. We’re ...

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AI: The Somnium Files review

Kotaro Uchikoshi’s games are often an indispensable reminder of the possibility of interactive fiction. In the hands of another developer, the Zero Escape series might have little more than an nondescript fusion of conversational sequences ...

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Ys Memories of Celceta (PC) review

Across the thirty-one-year legacy of the Ys franchise, reoccurring protagonist Adol Christin has witnessed a multitude of remarkable events during his succession of globe-trotting expeditions. In many ways, the series has shared a similar fate. ...

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Yoku’s Island Express review

Games consistently cultivate moods in players, whether it’s the feeling of fear in the Resident Evil, Silent Hill, and Dead Space franchises or the humbling sense of frustration wrought in the Demon/Dark Souls series. But ...

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Reverie review

Games often allow us to explore imaginative places, from futuristic planets on the other side of our universe to fantastical lands occupied by mythical creatures. While these fictitious lands can be fascinating, all too often ...

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Dead in Vinland review

From Don’t Starve, Ark: Survival Evolved, and two-thirdsof the Risen franchise, being stranded on a remote island is a popular premise for games, typically tasking players with keeping their cool during a set of increasingly ...

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SteamWorld Dig: Fistful of Dirt (Switch) review

In an era when Pac-Man fever had yet to infect stateside gamers, Commodore PET users might be found playing MINER!, an excavation simulation that was published in Cursor magazine. Echoing games of the epoch, the purpose of Rod Longfellow’s title ...

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