TideGear’s Take: To call a game “retro” can imply a lacking in innovation. The PixelJunk games continue to prove that a game can bring new concepts to the table and still make us feel like ...
Read More »Matches, Missiles and Mayhem- Puzzlegeddon Review
Having played a multitude of ‘match-three’ puzzlers over the years, I decided to skip Puzzlegeddon’s tutorial and jump right into the action. I was sure that the title’s diminutive six-by-six grid held a minimum of ...
Read More »Docked and Loaded- Charge Base IC Review
About a year ago, my environmental conscious beckoned. Feeling guilty about the steady flow of batteries my Wiimote was devouring, and the effect those depleted AA-cells had on nature, I was determined to make a ...
Read More »A Force of Attraction- Gravity Crash Review
SeanNOLA’s Take: 30 years ago, vector-based arcade games were all the rage. For the readers who can’t remember that far back (and I’ll admit to not being among you) these games, such as Asteroids and ...
Read More »Devoid of Tedium- Bit.Trip Void Review
Few franchises are as keenly focused as the Bit.Trip series. Each entry has presented players with an elemental control scheme, delightfully retro-inspired visuals and gameplay, along with a pleasingly effervescent chiptune score. Playing a Bit.Trip ...
Read More »Rockstar Status- Beaterator Review
With no formal training, a deficient sense of rhythm, and an acute case of tone-deafness, I began my music career in the summer of 1989. A peripheral called the Replay Professional transformed my modest Atari ...
Read More »Peak Performance- Stoked: Big Air Edition Review
The first half hour with snowboarding sim, Stoked: Big Air Edition, recalled my preliminary moments on an actual board. The episode was filled with pure, unadulterated frustration. After the tutorial explained the basics of ollies, ...
Read More »Guards and Cards- Creature Defense Review
I’ve often tried to understand the irresistible allure of the Tower Defense genre. Apparently, protecting a territory from a succession of malicious marauders evokes some kind of primordial instinct. Why else would games as diverse ...
Read More »One Small Step For Gamekind- Blast Off Review
Avid readers may recall our admiration for Halfbrick. The Queensland developer has fashioned a skillful recipe for success by combining uncomplicated controls, deceptively simple goals, along with a healthy appreciation for retro homage. Blast Off, ...
Read More »Rules with an Iron Fist- Tekken 6 Review
One of the greatest draws of the Tekken franchise has been the game’s outlandish collection of fighters. Beyond the incorporation of anthropomorphic kangaroos, pandas and even training dummies, the series has furtively integrated a growing ...
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