Author Archives: Robert Allen

Since being a toddler, Robert Allen has been immersed in video games, anime, and tokusatsu. Currently, his days are spent teaching at two southern California colleges. But his evenings and weekends are filled with STGs, RPGs, and action titles and well at writing for Tech-Gaming since 2007.

Devoid of Tedium- Bit.Trip Void Review

Few franchises are as keenly focused as the Bit.Trip series. Each entry has presented players with an elemental control scheme, delightfully retro-inspired visuals and gameplay, along with a pleasingly effervescent chiptune score. Playing a Bit.Trip ...

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Rockstar Status- Beaterator Review

With no formal training, a deficient sense of rhythm, and an acute case of tone-deafness, I began my music career in the summer of 1989. A peripheral called the Replay Professional transformed my modest Atari ...

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Guards and Cards- Creature Defense Review

I’ve often tried to understand the irresistible allure of the Tower Defense genre. Apparently, protecting a territory from a succession of malicious marauders evokes some kind of primordial instinct. Why else would games as diverse ...

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One Small Step For Gamekind- Blast Off Review

Avid readers may recall our admiration for Halfbrick. The Queensland developer has fashioned a skillful recipe for success by combining uncomplicated controls, deceptively simple goals, along with a healthy appreciation for retro homage. Blast Off, ...

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Rules with an Iron Fist- Tekken 6 Review

One of the greatest draws of the Tekken franchise has been the game’s outlandish collection of fighters. Beyond the incorporation of anthropomorphic kangaroos, pandas and even training dummies, the series has furtively integrated a growing ...

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