Super Street Fighter IV 3D Edition Review

With constrained graphical capabilities and a cramped control scheme, handheld fighting games have valiantly struggled to compete with their arcade and home-console brethren. While a few PSP titles- such as BlazBlue: Calamity Trigger Portable, Tekken ...

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First Ten- Hoard (PSP)

Undoubtedly, one of the strengths of the PlayStation Network is the steady stream of innovative titles which are unavailable elsewhere. One striking example of that originality is Hoard– a game which offered the unlikely balance ...

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Get the Drift- Ridge Racer 3D Review

While Ridge Racer has never received the annual makeovers bestowed to the Need for Speed franchise nor had the aspirations for photorealism exemplified by Gran Turismo, the high-spirited series hasn’t exactly suffered. Originally a coin-op ...

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To 3D, Or Not 3D? Nintendo 3DS Review

Despite near-universal praise from the gaming press, my first 3DS impression was a bit mixed. While I appreciated Nintendo’s efforts to give the aging DS hardware line a much-need boost of processing power, the unit’s ...

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Less Than Divine- Gods Eater Burst Review

Contrary to my evangelism, Monster Hunter hasn’t exactly clicked with the US audience. Whenever I ask my fellow American gamers “why,” they generally counter with insightful critiques: they tell me it needs a lock-on system, ...

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Tuned and Tweaked- MotoGP 10/11 Review

As the Forza, Gran Turismo, and Need For Speed: Shift franchises struggle for domination in the auto racing arena, Capcom’s MotoGP has been enjoying its unchallenged status at the de-facto motorbike simulation. With an output ...

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Podcast 6-6: A Couple of QTEs

This week, DesertEagle, TideGear and Samurage are joined by the hosts of Coin-Op TV– Robert Welkner and Hailey Bright. The quintet offers impressions of Brink, Okamiden, Hunted: Demon’s Forge, Killzone 3, Bulletstorm, Phantom Brave: The ...

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