Sure, it may be the Same Old Song and Dance, but Guitar Hero and Aerosmith have jumped Back in the Saddle, creating an interesting hybrid. Jaded critics might call this game Crazy, while fans may ...Read More »
If someone ever created a softcore send up of Toy Story, it might be a...
Global folklore is filled with instances of humans endowed with animal...
Bitmap Bureau’s Xeno Crisis is available on PC and Switch, but more re...
Originally released as a PSP game in 2012, Conception tackled the kind...
When Mario & Sonic at the Olympic Games came out for the Wii in 20...
It’s been two decades since John Madden Football first appeared on Apple II computers. While we didn’t jump aboard the Madden Bus until the game’s first console release in 1990, we’ve followed the popular franchise ...Read More »
– If you’ve had the unfortunate experience of seeing the red ring of death on your Xbox 360, and have had your system replaced or refurbished, you probably discovered the dreaded DRM woes. Any titles ...Read More »
We have to question one of developer DICE’s design decisions. Their latest Xbox 360 and PS3 title rests on the premise that a group of soldiers are treated as expendable by the U.S. military, a ...Read More »
Recently, reader Ryan W, wrote: I really like Tech-Gaming. Your reviews of the latest games and technologies are almost always great, and I really appreciate your lists of the week’s upcoming releases. However I do ...Read More »
Both the Xbox Live Marketplace and the Playstation Store have seen a slew of twin-stick shooters. Two Assault Heroes games, two Mutant Storm titles, Geometry Wars, Smash TV, and Super Stardust HD are just a ...Read More »
It’s Christmas in June, as an overwhelming 43 different Sku’s are going the be releases this week. For those keeping track, eighteen are sequels to existing licenses, eleven are based upon film or TV properties, ...Read More »
As a joint project between developer Idol Minds (Cool Borders 3, 4 and MyStreet) and Sony’s marketing group, Pain hit the Playstation Store last November. Producer Travis Williams wanted to create a game that would ...Read More »
In 2004, Warner Brothers Interactive Vice President, Jason Hall, set forth a new initiative that would alter the fee game publishers pay. Tired of publishers using Warner Bros. characters to push inferior products, Hall decided ...Read More »
In 2004, developer Tomonobu Itagaki took the antiquated, two-dimensional NES Ninja Gaiden franchise and infused it with new life. His re-imagined Ninja Gaiden for the Xbox had sharp graphics, a perfect framerate and a difficultly ...Read More »