Author Archives: Robert Allen

Since being a toddler, Robert Allen has been immersed in video games, anime, and tokusatsu. Currently, his days are spent teaching at two southern California colleges. But his evenings and weekends are filled with STGs, RPGs, and action titles and well at writing for Tech-Gaming since 2007.

Ax Kicking- Demon’s Souls Review

Throughout gaming history, there have been a plethora of games that those who cherish the title of “gamer” cling onto with great fervor, despite a handful of flaws that make gameplay inaccessible to vast majority ...

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Space Oddity- Ion Assault Review

What’salmost worse than a bad game? Answer: a game with great potential onlypartially realized. You can easily ignore a bad game altogether, butthe better a game’s concept, the more painful it is to accept itsfaults. ...

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Plane Jane- Heroes Over Europe Review

Console flight simulations typically come in two distinct types. The first, as exemplified by H.A.W.X. and the Ace Combat franchise, feature contemporary fighter planes armed with an ample supply of missiles. Bleeding-edge weapon systems allow ...

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Write On- Scribblenauts Review

Great games often create mesmerizing micro-worlds that beg for exploration. As the Super Mario Bros. franchise has so wonderfully exemplified, the perpetual motion of a turtle shell rebounding between two blocks can become a source ...

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Marvel Ultimate Alliance 2 Review

Before 2004’s X-Men Legends, the presentation of superhero teamwork was often presented in restrictive side-scrolling brawlers. By using a template more common to action role playing-games, Raven Software was able to elevate Legends beyond the ...

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