The Force is Weak in this One: Star Wars The Force Unleashed for the DS


Recently, Viva Pinata: Pocket Paradise defied our expectations, and proved that a next-gen console experience could be duplicated on the Nintendo DS.  While we didn’t expect the handheld version of Star Wars: The Force Unleashed to replicate the three different physics engines of its 360/PS3 brethren, we did assume that developer n-Space would create a compelling gameplay mechanic incorporating the DS’s touchscreen. After all, n-Space crafted a moderately successful port of Call of Duty 4: Modern Warfare for the unit, silencing the doubts of some skeptics.

Set in the period between Episodes III and IV of the Star Wars canon, Darth Vader adopts a young boy from the outskirts of space, like some sort of intergalactic Angelina Jolie. Vader trains the boy in the dark ways of the force, before giving him the codename of ‘Starkiller’. As the boy matures, he is sent on various missions to assassinate Jedis threatening the Empire.

Players can move Starkiller with either the D-pad, or the face buttons. Attacks are issued by tapping one of six designated areas on the DS’s touch screen. Later, combos require the player slide the stylus from one area into another.  Minigames are a brief reprieve from the agony of the core gameplay and require the player to perpendicularly cross light sabers, or absorb energy into a vortex.


              After hours of head scratching, the only caption we have for the screenshot on the right is, “WTF?”

All the typical trappings of a decent hack n’ slash are on display here. Dispatched foes dropping experience orbs that let you power up your abilities, and unlock new combos? Check. How about different costumes or customizable light sabers? Two checks. While devoid of originality, Force Unleashed probably hits all the key points of the designer’s design document. Sadly, in its execution of these items, the game fails miserably.
The gameplay itself is fundamentally unbalanced- players can use the force push repeatedly to slay most of the game’s enemies. By using this technique along with the saber slash, we were nearly able to complete the game.

Players looking for any semblance of challenge will have to look elsewhere; Unleashed’s greatest contest is trying to stay awake until the final credits. While enemy laser blasts take a minimal amount of health from the player, and are nearly never lethal, although the game has its share of one hit deaths.  Staying on an elevator too long in the TIE Fighter construction yard felt like an inept homage to Frogger, as we were carried off the screen to our death. Gameplay is unforgiving linear- players must kill all antagonists, before a door is mysteriously weakened enough to force push.

Graphically, the game is an unattractive mess, as character are drawn with a minimum of polygons. We would have been oblivious to the notion that we fighting Wookies, if it wasn’t for the signature growl emitted when they were eliminated. When the player is tapping the attack icons, they are forced to monitor life bars for signs of successful strikes; it is nearly impossible to gauge hit detection by looking at character models.  At least John Williams’ legendary melodies and the iconic Star Wars sound effects are recognizable and faithfully duplicated.

We can easily sum up Star Wars: The Force Unleashed by the quote given by the Dark Lord early in the game, “Whatever you want, you won’t find here. Turn back”. Heed the Lord’s advice, and steer clear of this product, which seems destined to fill the Death Star’s trash compactor one day.


Final Grade: D

About Robert Allen

Since being a toddler, Robert Allen has been immersed in video games, anime, and tokusatsu. Currently, his days are spent teaching at two southern California colleges. But his evenings and weekends are filled with STGs, RPGs, and action titles and well at writing for Tech-Gaming since 2007.

30 comments

  1. Great review. I haven’t seen a D is some time.

  2. You tore that one apart. Its a shame I was looking forward to this game.

  3. I dont think the game is that bad. I haven’t played it, but this review seems to wallow in the hate.

  4. What is going on with the screenshot. It looks like a river in a Harvest Moon game.

  5. Did anyone really think they’d make a decent non-Lego Star Wars game?

  6. Using a quote from the game to describe the game is evil. and I love it.

  7. Thats what they get for trying to stuff an elephant into a egg basket.

    Personally I am tired to publishers milking out franchises, using the name to make a shitty game. They’ve been doing this for years. When are people going to get wise about this?

  8. Ouch! For a minute, I thought you guys were being too nice to games (well, except for Spore DS) and along comes a D.

  9. Put the leash back on this beast and send it home.

  10. “I sense a great disturbance in the Force. As if millions of voices suddenly cried out in terror”.

  11. That should have been tha title.

  12. Found this via Rocketnews- Great review. Very well written.

  13. typical DS port crap. There’s way too much of this on the system.

  14. sounds like the programming is weak with this one, too.

  15. Man, that review was relentless. It severed its head, then munched on the games eyeballs.

  16. Please review the 360 version. I have no interest in the DS version.

  17. Not much of a surprise. The only good NDS game are made by Nintendo.

  18. I hear the console version is only a bit better. Lucasarts layed off a bunch of people, just as this game was finishing.

  19. Maybe Lucasarts was FORCEd to make a DS game.

  20. nice trash compactor reference. That was my favorite scene in Ep. IV.

  21. Never expected to see a Frogger reference, but I know exactly what you are saying.

  22. “We seem to be made to suffer. It’s our lot in life. ”

  23. I’m not surprised by the score. The console version are getting low C’s- 70 percents.

  24. You thought COD4 for the DS was ‘successful’? You’re crazy!

  25. Nice Darth Vader/Angelina Jolie comparison.

  26. Do or do not there is no try

  27. Why even review something that most gamers know is going to be a steaming pile of crap?

  28. I am eager to see the console review. I hope its a bit better than this!

  29. I heard on the 1Up show that some guys likes the DS version of Force Unleashed.

  30. I think the DS version was a rushed companion through the long development process. Could use more polish, but at least it’s Star Wars.