Although you’ve fought tough bosses before, few are as durable and daunting as the protagonist of Trillion: God of Destruction, the eponymous villain who has no less than a 1,000,000,000,000 hit points. Just before the ...
Read More »Q&A With Nippon Ichi President Sohei Niikawa
Few publishers have a fanbase as impassioned as Nippon Ichi Software. When the company was formed in 1991, it was the release of 2003’s Disgaea: Hour of Darkness that really stirred passions on both sides ...
Read More »Q&A With Neptunia’s Naoko Mizuno
Sporadically, role-playing games make fleeting, fourth-wall breaking references to the game industry. But 2010’s Hyperdimension Neptunia was the first franchise to construct an elaborate allegory for our precious pastime, imagining a realm where four goddess ...
Read More »AX: Q&A With Danganronpa’s Kodaka Kazutaka
Tech-Gaming: Can you explain to us how you got your start in game development? KK: Personally, I wanted to work in the movie industry but throughout my life my friends and I eventually changed to ...
Read More »AX: Q&A With Guilty Gear’s Daisuke Ishiwatari
Tech-Gaming: Let’s start with the original Guilty Gear which offered a really exhilarating deviation from 2D fighters of the era. Can you describe the impetus of the project as well as the development process? Daisuke ...
Read More »A Q&A with Nihon Falcom/Mastiff Games
From Faxanadu for the NES, the Ys series, and The Legend of Heroes: Trails in the Sky, Nihon Falcom has an amazingly prodigious body of work that spans over three decades. With the recent release ...
Read More »Hyperdimension Neptunia Re;Birth1 Q&A
For some, the Japanese role-playing game has lost some of its luster, with critics claiming that contemporary titles use formulaic plotlines to goad gamers into action. But that claim could hardly be leveled at 2011’s ...
Read More »The Sound of the Monomyth- A rePlay Q&A
Like any enthusiast-based conventions, this year’s Anime Expo will have several essential events. For gamers and aural aficionados, this year’s rePlay: Symphony of Heroes promises to be one of those occasions, with a seventy piece ...
Read More »Q&A with OUYA’s Kellee Santiago
Tech-Gaming: Before we delve into OUYA discussion, let’s talk your impact on the industry. Following your graduation from University of Southern California’s interactive media program, you went onto help form thatgamecompany- the studio responsible for ...
Read More »Atelier Escha & Logy: Alchemists of the Dusk Sky Q&A
With fifteen core installments as well as numerous spin-offs and remakes, the Atelier series is undeniably prolific, allowing players to explore the intricacies of alchemy since its Japanese debut in 1997. Stateside, the fruitful role-playing ...
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