The Latest

Tag Archives: Action

Gravity Crash Ultra Review

Gravity Grash Ultra (1)

Sean’s Take: It’s surprising to me that there aren’t more twin stick shooters on the Vita. It seems like the system was designed specifically for Robotron’s great-grandchildren. It took 5 years, but Gravity Crash finally made its way off the ...

Read More »

Tackling Over 9000 Zombies!

Over 9000 Zombies (1)

Robert’s Take: The first hour with a triple-A title can often be a trustworthy barometer for the overall quality of the game. After all, sizable studios can’t afford to make anything less than a stellar initial impression when substantial budgets ...

Read More »

Abyss Odyssey Review

Abyss Odyssey (1)

Robert’s Take: Over the last few years, development teams have embraced the potpourri method of game design, combining an assortment of familiar genres together in an effort to create a distinctive new experience. But much like its execution in the ...

Read More »

Ionball 2: Ionstorm Review

Ionball 2 Ionstorm Review (1)

There was a time when titles similar to Breakout and Arkanoid were some of the most popular Arcade experiences. These featured a deceptively simple formula which belies a much deeper gameplay strategy. Players have to destroy a set of bricks ...

Read More »

Sniper Elite 3 Review

Sniper Elite 3 (1)

Not long ago, the shooter was one of the most visceral and engaging genres around, consistently delivering frantic firefights that outmatched the best summer blockbusters. But over time, those once-invigorating action sequences began to lose their impact, as thrill ride-type ...

Read More »

Knightmare Tower

Knightmare Tower (1)

One of the most refreshing attributes most indie studios bring along to the industry is their capacity to understand fun. By that barometer, Montreal-based Juicy Beast delivers. This four man team are best known for games such as Burrito Bison ...

Read More »

Wolfenstein: The New Order Review

Wolfenstein The New Order (0)

Not long ago, the shooter genre teemed with technological innovation. Although Halo 2 didn’t invent the concept of regenerating health (credit can be given to the 1984 JRPG Hydlide or inaugural deathmatch title MIDI Maze/Faceball 2000), Bungie Studios’ adept adaptation ...

Read More »

Bound by Flame Review

Bound by Flame Review (1)

Most studios with a twenty-person team wouldn’t dare to tackle the type of expansive role-playing experiences offered by gargantuan developers such as BioWare, Bethesda Softworks, and Blizzard Entertainment. Yet, Paris-based Spiders has never seemed to let their diminutive size restrain ...

Read More »

Ragnarok Odyssey ACE Review

Ragnarok Odyssey ACE (1)

When the original Ragnarok Odyssey was released in October of 2012, the PS Vita’s library lacked a Monster Hunter-esque game. Now that consummate contenders such as Soul Sacrifice and Toukiden: The Age of Demons have been released for Sony’s portable ...

Read More »