Simply Enlightening – Zen Pinball Reviewed

Zen Pinball for the Playstation 3. Developer: Zen Studios, Publisher: SCEA

DesertEagle’s take: Like many children of the 70’s, I aspired to own a collection of pinball machines. I dreamt of a darkened space where I could retreat and unwind, easing any anxieties with every bounce of the silver sphere. Two factors trounced upon my ambitions. First, the exorbitant property values in Los Angeles made recreational spaces a scarcity. More importantly, pinball machines slowly fell into extinction. 

Some have blamed videogames for pinball’s demise; these diversions offered variety that ball and flipper machines couldn’t touch. Ironically, electronic games have given pinball a new life, by simulating the pastime on our televisions. From the crude commencement of Video Pinball for the Atari 2600 to Pinball Hall of Fame: The Williams Collection for the Wii, we have seen an exponential increase in the complexity of programs designed to reproduce pinball in our homes.

Zen Studios recent release, Zen Pinball, is arguably the most graphically lush recreation of the leisure pursuit every created. Each of its four tables is amazing lifelike, from the realistic illumination around lights on each board, to the subtle motion trail on the silver ball. Players can even toggle scores that eject from every rebound of the metallic orb; it’s a handy touch that shouldn’t unsettle even the most fastidious pinball fanatic. While we’ve seen a number of digital pinball sims that offer little variation between tables, each of the four boards in Zen are both unique and saturated with satisfying scoring targets.

Although the single player game offered enough content to justify a ten dollar entry free, Zen Pinball’s multiplayer was were the title really shined. Players can take turns locally, in a manner that recalls the arcade turn-taking of yesteryear, or play an online competitive match. Although this mode could have easily been a tedious chore, the incorporation of EyeToy video and voicechat, made the multiplayer mode a notable social experience. Players can easily set goal limits, penalties for drained balls, and save slots for friends in the intuitive menu system.

PS3 owners with the slightest inking to relive the grandeur of the silver sphere diversion should definitely purchase Zen Pinball. It’s a graphically impressive, realistic pin sim that offers a well articulated multiplayer experience beyond its pleasing single player game. For those too young to recall the glory of the pastime, I highly recommend downloading the PSN demo to see what captivated a generation of gamers before our current digital distractions.

SeanNOLA’s take: Console pinball games have never been my cup of tea.  Sonic Spinball aside, something about the 2D representation of a system that relies so heavily on spatial depth has never translated into an enjoyable experience.  So it was with very little anticipation that I downloaded and played Zen Pinball from the PlayStation Store.  Little did I know that I could be so charmed by a pinball game on my PS3.

The controls are great; using the Dualshock bumpers makes a lot of sense, and I am sure that this is not the first time that this control scheme has been used, but it seems worth noting because it feels a lot more natural than Crue Ball or Virtual Pinball on the Sega Genesis.  It should also be addressed that you can remap the controls, which is a great feature that ALL console games should adopt across the board.  The only hiccups in the controls were that slamming the Sixaxis didn’t simulate bumping the table and that the ball plunger is not analog- so there are no skill shots.  Those seemed like no-brainers to me, but are only minor quibbles.

The game comes with 4 stunning tables from the get-go, and more tables are promised for the future, thanks to a downloadable content option in the menu.  The default tables are a great deal of fun all by themselves, as they are all very challenging and have a lot of character.  The lights and sounds of each table are unique and recreate an accurate representation of a stand up machine, thanks to the faux-LED animations in the HUD.  There are 6 different camera angles, which you can change on the fly, which allows you to really explore and familiarize yourself with the nuances of each beautifully crafted table.

This game grabbed me and held on better than any virtual representation of a pinball game has ever been able to in the past.  Sharp visuals, fun tables, responsive controls – the game really does have it all.  Any pinball aficionado owes it to themselves to get this game.  With more tables coming in the future, one can only hope that Zen Studios picks up the classic licenses from the ruins of Midway Games, but if not, the original tables designed specifically for the game are fantastic enough to whet my appetite for more. 

About Robert Allen

Since being a toddler, Robert Allen has been immersed in video games, anime, and tokusatsu. Currently, his days are spent teaching at two southern California colleges. But his evenings and weekends are filled with STGs, RPGs, and action titles and well at writing for Tech-Gaming since 2007.

53 comments

  1. Two man reviews are full of win. Any slowdown during multiball?

  2. I expected a pun on ‘Zen’. Glad someone delivered with the tile.

  3. William Wallace

    I’m with NOLA, pinball belongs on tables for the most part not on screens.

  4. Wow, I expected you guys not top like this. I thought you’d be pinball purists.

  5. If it’s anything like Zen’s Pinball FX on the 360, I would say pass on it. The physics are super wonky and not accurate at all.

  6. Would you say it was better than the Williams Pinball for Wii, then?

  7. Nice looking tables. I will def. try the demo now.

  8. Tesla table looks really cool. I wonder how much new tables will cost. Anything more than 2.50 apiece would be a deal breaker for most people.

    Glad you guys remember the ‘glory’ days.

  9. Zen made Pinball FX? I don’t remember that being good or bad. Hmmm.

  10. It was bad. I hear this is better tho. They have had a year to work on it- it should be.

  11. Walker Texas Rapist

    If you guys can make rape jokes then whats wrong with my screename?

    Is Stern will around anymore?

  12. Do you really feel the need to link to a six month old article that make a tasteless rape joke, and offers very little real information?

    Thanks for reminding me why I don’t read your immature site.

  13. Good review guys. Love the two man take!

  14. Desert, ever watch Sivler Spoons growing up? I wanted an arcade just like that kid. I grew up, got a job and now have a 360, PS3 and Wii.

    Life’s even better if you ask me.

  15. I never got into pinball games. They all seem like the same game to me, and are pretty boring.

  16. I’m sure if your rich enough, you can have a place in LA with room for 20 pinball machines. Ever see Cribs?

  17. Classy ‘journalism’.

  18. I agree but always like the Alien Crush/Devil Crush games as they did things a table couldn’t.

  19. Not everyone lives like Cribs.

    Great review guys. I haven’t played pinball is probably 5 years. This article reminded me that I need to fix that.

  20. They should get the rights to Adams Family and Playboy Pinball. Damn fine tables.

  21. I’m glad to finally see a pinball game released on PSN, a damned good one at that. If anyone hasn’t already, you need to play the demo, now.

  22. Alexander Grape

    I just played the demo and like Williams just a bit better for some reason.

  23. QuarterPounder

    Whats with all the “Zen” stuff lately. Is the site trying to turn me into a Buddhist? 😉

  24. You can love real pinball and still like the recreations. I do.

  25. Yep, surprized no one got to this sooner.

  26. I’m glad you commented on the game’s camera. That’s always a problem in pinball games.

  27. I really like the two man review you guys do. Keep up the great reviews!

  28. Nice review. The demo is great fun. I played it multiples times and also considered buying it if I didn’t already have a back log

  29. Four tables for $10 isn’t bad at all. Most real life pin is 50 cents these day; so if you play each one at least 5 times, you’re getting a deal.

  30. Kinda liked the demo, doesn’t make me want to buy it right away, but I might pick it up somewhere down the line.

  31. Hopefully this is selling well enough so we’ll get a bunch of tables.

  32. I’ll download the demo,as most people seem to like it.

  33. Great review. I haven’t seen a real pinball machine in about four years.

  34. At the end of the day, it’s still PINBALL. Don’t really know what that means, but I had to write it.

  35. Nice to see a decent pinball game out there. Hopefully they will bring this to 360 as well. Maybe they will add analog launcher support and table bump if people demand it.

    On another note, I would love to see an HD version of Pinball of the Dead hit PSN and XBLA.

  36. Sega are you listening?!?!

  37. Nice to see a sweet looking pinball game finally hit the console…

  38. The physics look great along with the graphcis – heres hoping I win a free download code

  39. Came to the site from CAG for the contest, but will stay for the reviews! Very well written so thanks for that, it’s a breath of fresh air in the arena of video game journalism.

    And I agree, shaking the controller should definitely bump the table.

  40. I tried out the demo and loved it! Great review guys!

  41. Unfortunately they didn’t address all the flaws of Pinball FX with Zen Pinball, but at least they mad some improvements. And, funny how everyone intuitively expects the tilt feature to be tied to the sixaxis, but Zen either didn’t think of it (or chose not to pursue it). I’m sure I’ll be picking this up eventually, but I’m not in any rush.

  42. I wonder if it wasn’t included because it would be hard to get the sensitivity right. You have to nudge the machine, but not tilt it, which would be hard with a Sixaxis controller.

  43. Great review. Very well written.

  44. Pinball is dead, sloppy and distasteful writing will hopefully follow.

  45. In response to SeanNOLA’s review: The X-button is analog on the 6-axis controller, therefore the plunger is analog. There are definitely skill shots in the game.

    I’m wondering if Zen chose not to use motion to bump the table to avoid accidental tilts.

  46. Good, call. I forgot about the analog buttons, few games noticeably use it.

    Are all the buttons on the Sixaxis analog?

  47. I guess the analog just isn’t as responsive as I would like. I still can’t keep the plunger from pulling back all the way. It’s not a major deal, maybe I’ll see if I can remap the button to the R2 trigger tonight and give it a try. Thanks for the heads up!

  48. I just tried it and seem to have no control over it at all. It’s not like a plunger at all.

  49. danm I havent played a pinball game in years..Gonna try the demo to see if it’s worth 10.00

  50. Only on the PS3? Will have to check it out at friend’s place then.

  51. Wow really sweet tables, pretty kick ass.

  52. OMG! What a nice looking Pinball game, hope to have a go at it someday. Unfortunately its hard to find Pinball machines these days all though my local movie theater has the ‘No Fear’ table but playing on computers is fun too.